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Multi-View 3D video delivery for broadband IP networks
With the recent emergence of 3D TVs, video service providers now face an opportunity to provide high resolution multi-view 3D videos over IP networks. One simple way is to deliver each desired view in a multicast stream. Nevertheless, it is expected that significantly increased bandwidth will be req...
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creator | Ting-Yu Ho Yi-Nung Yeh De-Nian Yang |
description | With the recent emergence of 3D TVs, video service providers now face an opportunity to provide high resolution multi-view 3D videos over IP networks. One simple way is to deliver each desired view in a multicast stream. Nevertheless, it is expected that significantly increased bandwidth will be required to support the transmission of all views in multi-view 3D videos. However, the recent emergence of a new video synthesis technique called Depth-Image-Based Rendering (DIBR) suggests that a multi-view 3D video does not necessarily require the transmission of all views. Therefore, we formulate a new problem, named Multi-view and Multicast Delivery Selection Problem (MMDS), and design an algorithm, called MMDEA, to find the optimal solution. Simulation results manifest that using DIBR can effectively reduce bandwidth consumption by 35% compared to the original multicast delivery scheme. |
doi_str_mv | 10.1109/ICC.2015.7249246 |
format | conference_proceeding |
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Simulation results manifest that using DIBR can effectively reduce bandwidth consumption by 35% compared to the original multicast delivery scheme.</description><subject>Algorithm design and analysis</subject><subject>Bandwidth</subject><subject>depth-image-based rendering</subject><subject>IP multicast delivery</subject><subject>IP networks</subject><subject>Multi-view 3D video</subject><subject>Next generation networking</subject><subject>Servers</subject><subject>Streaming media</subject><subject>Three-dimensional displays</subject><issn>1550-3607</issn><issn>1938-1883</issn><isbn>9781467364324</isbn><isbn>1467364320</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2015</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><recordid>eNotj01Lw0AUAFdRsNTcBS_7Bza-3befR4laAxU9qNeySd7CamwkiS399wr2NHMaGMauJJRSQripq6pUIE3plA5K2xNWBOeltg6tRqVP2UIG9EJ6j2d_bgwItOAuWDFNHwAgg_ZW2QWzTz_9nMV7pj3HO77LHQ28oz7vaDzwNIy8GYfYNXHb8fqFb2neD-PndMnOU-wnKo5csreH-9fqUayfV3V1uxZZgZ-FpDa0GD3p1AH64JIy2kkwKA02NlrnW9k41UBjnWpbckAeU0rampS8xSW7_u9mItp8j_krjofN8Rp_AUacRxM</recordid><startdate>20150601</startdate><enddate>20150601</enddate><creator>Ting-Yu Ho</creator><creator>Yi-Nung Yeh</creator><creator>De-Nian Yang</creator><general>IEEE</general><scope>6IE</scope><scope>6IH</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIO</scope></search><sort><creationdate>20150601</creationdate><title>Multi-View 3D video delivery for broadband IP networks</title><author>Ting-Yu Ho ; Yi-Nung Yeh ; De-Nian Yang</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i208t-1ec9c3a8e4fd03897f25471053153b6a678c1b72b0b672cce70e83fff465ff863</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2015</creationdate><topic>Algorithm design and analysis</topic><topic>Bandwidth</topic><topic>depth-image-based rendering</topic><topic>IP multicast delivery</topic><topic>IP networks</topic><topic>Multi-view 3D video</topic><topic>Next generation networking</topic><topic>Servers</topic><topic>Streaming media</topic><topic>Three-dimensional displays</topic><toplevel>online_resources</toplevel><creatorcontrib>Ting-Yu Ho</creatorcontrib><creatorcontrib>Yi-Nung Yeh</creatorcontrib><creatorcontrib>De-Nian Yang</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan (POP) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Xplore</collection><collection>IEEE Proceedings Order Plans (POP) 1998-present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Ting-Yu Ho</au><au>Yi-Nung Yeh</au><au>De-Nian Yang</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Multi-View 3D video delivery for broadband IP networks</atitle><btitle>2015 IEEE International Conference on Communications (ICC)</btitle><stitle>ICC</stitle><date>2015-06-01</date><risdate>2015</risdate><spage>5796</spage><epage>5802</epage><pages>5796-5802</pages><issn>1550-3607</issn><eissn>1938-1883</eissn><eisbn>9781467364324</eisbn><eisbn>1467364320</eisbn><abstract>With the recent emergence of 3D TVs, video service providers now face an opportunity to provide high resolution multi-view 3D videos over IP networks. One simple way is to deliver each desired view in a multicast stream. Nevertheless, it is expected that significantly increased bandwidth will be required to support the transmission of all views in multi-view 3D videos. However, the recent emergence of a new video synthesis technique called Depth-Image-Based Rendering (DIBR) suggests that a multi-view 3D video does not necessarily require the transmission of all views. Therefore, we formulate a new problem, named Multi-view and Multicast Delivery Selection Problem (MMDS), and design an algorithm, called MMDEA, to find the optimal solution. Simulation results manifest that using DIBR can effectively reduce bandwidth consumption by 35% compared to the original multicast delivery scheme.</abstract><pub>IEEE</pub><doi>10.1109/ICC.2015.7249246</doi><tpages>7</tpages></addata></record> |
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subjects | Algorithm design and analysis Bandwidth depth-image-based rendering IP multicast delivery IP networks Multi-view 3D video Next generation networking Servers Streaming media Three-dimensional displays |
title | Multi-View 3D video delivery for broadband IP networks |
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