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Skeleton-based multiview reconstruction

The advantage of skeleton-based 3D reconstruction is to completely generate a single 3D object from well chosen views. Having numerous views is necessary for a reliable reconstruction but projections of skeletons lead to different topologies. We reconstruct 3D objects with curved medial axis (whose...

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Main Authors: Durix, Bastien, Morin, Geraldine, Chambon, Sylvie, Roudet, Celine, Garnier, Lionel
Format: Conference Proceeding
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creator Durix, Bastien
Morin, Geraldine
Chambon, Sylvie
Roudet, Celine
Garnier, Lionel
description The advantage of skeleton-based 3D reconstruction is to completely generate a single 3D object from well chosen views. Having numerous views is necessary for a reliable reconstruction but projections of skeletons lead to different topologies. We reconstruct 3D objects with curved medial axis (whose topology is a tree) from the perspective skeletons on an arbitrary number of calibrated acquisitions. The main contribution is to estimate the 3D skeleton, from multiple images: its topology is chosen as the closest to those of the perspective skeletons on the set of images, which means that the number of topology changes to map the 3D skeleton topology to topologies on images is minimum. This way, the number of matched branches is maximum.
doi_str_mv 10.1109/ICIP.2016.7533120
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source IEEE Xplore All Conference Series
subjects Extremities
graph-edit distance
Image reconstruction
Labeling
reconstruction
Shape
Skeleton
Three-dimensional displays
Topology
title Skeleton-based multiview reconstruction
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