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Marker tracking for video-based augmented reality

In augmented reality (AR) systems, virtual objects, graphics or texts are added to the real scene to improve the person's perception. Virtual and real information must be aligned strictly in the combination of scenes. The key of augmented reality is 3D registration technology which is based on...

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Main Authors: Yan-Fei Gao, Heng-You Wang, Xiao-Ning Bian
Format: Conference Proceeding
Language:English
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creator Yan-Fei Gao
Heng-You Wang
Xiao-Ning Bian
description In augmented reality (AR) systems, virtual objects, graphics or texts are added to the real scene to improve the person's perception. Virtual and real information must be aligned strictly in the combination of scenes. The key of augmented reality is 3D registration technology which is based on tracking the artificial marker in the scene effectively. Using linear programming theory, this paper presents a tracking method which can recognize the vertices of any convex polygon in augmented reality system since most of the markers are squares. The transformation matrix of camera can be estimated at the aid of coordinates of the four vertices.
doi_str_mv 10.1109/ICMLC.2016.7873011
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source IEEE Xplore All Conference Series
subjects 3D registration
Augmented reality
Cameras
Computer vision
Cybernetics
Linear programming
Marker tracking
Three-dimensional displays
Transmission line matrix methods
title Marker tracking for video-based augmented reality
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