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On-the-Fly Service Construction with Prototypes

In spite of the enormous attention that automated service composition has attracted in the recent past, and the large number of approaches that has been developed, these approaches are rarely put into practice and deployed for real-world problems. In light of the increasing demand for an automated c...

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Main Authors: Mohr, Felix, Wever, Marcel, Hullermeier, Eyke
Format: Conference Proceeding
Language:English
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Wever, Marcel
Hullermeier, Eyke
description In spite of the enormous attention that automated service composition has attracted in the recent past, and the large number of approaches that has been developed, these approaches are rarely put into practice and deployed for real-world problems. In light of the increasing demand for an automated construction of services in various domains, this is a somewhat surprising observation. In fact, in domains such as automated machine learning and cloud gaming, both users and providers of software are highly interested in running services that are created in an on-the-fly manner. This paper presents PROSECO, a framework that aims at closing this gap by creating running services from simple queries specifiable by end-users relying on predefined prototypes. To show the applicability of PROSECO, we instantiated it for three highly heterogeneous domains: automated machine learning, cloud gaming, and information integration.
doi_str_mv 10.1109/SCC.2018.00036
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ispartof 2018 IEEE International Conference on Services Computing (SCC), 2018, p.225-232
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source IEEE Xplore All Conference Series
subjects Benchmark testing
Games
Grounding
Machine learning
Machine learning algorithms
Prototypes
Quality of service
Service Composition
Service Construction
Templates
title On-the-Fly Service Construction with Prototypes
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