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Physically-based real-time animation of draped cloth

We propose a new physically-based model for real-time animation of draped cloth which not only speeds up the rendering greatly, but also maintains visually appealing results. Our simplified model is represented as a grid object composed of mass points connected by semi-rigid rods, whose behavior is...

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Bibliographic Details
Main Authors: Chiyi Cheng, Ying-Qing Xu, Jiaoying Shi, Heung-Yeung Shum
Format: Conference Proceeding
Language:English
Subjects:
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Summary:We propose a new physically-based model for real-time animation of draped cloth which not only speeds up the rendering greatly, but also maintains visually appealing results. Our simplified model is represented as a grid object composed of mass points connected by semi-rigid rods, whose behavior is governed by non-rigid dynamics. The longitudinal (vertical) and latitudinal (horizontal) directions of our model are decoupled and processed separately, and later combined to generate the final cloth. Moreover, we provide a uniform treatment of internal and external forces.
ISSN:1530-1052
1558-3880
DOI:10.1109/CGI.2001.934682