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Chase Away the Virus: A Character-Based Chatbot for COVID-19
Chatbots are becoming an attractive tool for people who seek medical advice due to their constant availability. Multiple healthcare chatbots were developed for different purposes such as delivering advice, booking appointments, and accessing medical records. Additionally, it was found that personali...
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creator | El Hefny, Walid El Bolock, Alia Herbert, Cornelia Abdennadher, Slim |
description | Chatbots are becoming an attractive tool for people who seek medical advice due to their constant availability. Multiple healthcare chatbots were developed for different purposes such as delivering advice, booking appointments, and accessing medical records. Additionally, it was found that personalized healthcare chatbots affected the user experience positively, due to the addition of human empathy. Therefore, we propose building a character-based chatbot named "Chasey" for COVID-19, to combat the risk of misinformation amplification during the pandemic. Chasey provides users with various COVID-19 information such as tracking the cases per country, giving advice, answering frequently asked questions, and performing symptoms checking. According to the selected chatbot character, users will receive personalized responses to their inquiries from verified sources. Moreover, we investigate how our chatbot implementation overcomes some of the challenges and limitations of healthcare and COVID-19 chatbots. Finally, an experiment was conducted to evaluate the chatbot's usability, as well as, the likability and trustworthiness of the chatbot characters. Overall, the participants were satisfied with the chatbot features and character change option. Moreover, significant results were found between the likability of the chatbot characters. |
doi_str_mv | 10.1109/SEGAH52098.2021.9551895 |
format | conference_proceeding |
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Multiple healthcare chatbots were developed for different purposes such as delivering advice, booking appointments, and accessing medical records. Additionally, it was found that personalized healthcare chatbots affected the user experience positively, due to the addition of human empathy. Therefore, we propose building a character-based chatbot named "Chasey" for COVID-19, to combat the risk of misinformation amplification during the pandemic. Chasey provides users with various COVID-19 information such as tracking the cases per country, giving advice, answering frequently asked questions, and performing symptoms checking. According to the selected chatbot character, users will receive personalized responses to their inquiries from verified sources. Moreover, we investigate how our chatbot implementation overcomes some of the challenges and limitations of healthcare and COVID-19 chatbots. Finally, an experiment was conducted to evaluate the chatbot's usability, as well as, the likability and trustworthiness of the chatbot characters. Overall, the participants were satisfied with the chatbot features and character change option. Moreover, significant results were found between the likability of the chatbot characters.</description><identifier>EISSN: 2573-3060</identifier><identifier>EISBN: 9781665426497</identifier><identifier>EISBN: 1665426497</identifier><identifier>DOI: 10.1109/SEGAH52098.2021.9551895</identifier><language>eng</language><publisher>IEEE</publisher><subject>character computing ; Chatbots ; Conferences ; conversational agents ; coronavirus ; COVID-19 ; healthcare ; Medical services ; Pandemics ; User experience</subject><ispartof>2021 IEEE 9th International Conference on Serious Games and Applications for Health(SeGAH), 2021, p.1-8</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c257t-4f714f88cffb3400eaa26e7b74684f9bf5684b5311f3543884b0050dd92f542c3</citedby></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/9551895$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,780,784,789,790,27925,54555,54932</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/9551895$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>El Hefny, Walid</creatorcontrib><creatorcontrib>El Bolock, Alia</creatorcontrib><creatorcontrib>Herbert, Cornelia</creatorcontrib><creatorcontrib>Abdennadher, Slim</creatorcontrib><title>Chase Away the Virus: A Character-Based Chatbot for COVID-19</title><title>2021 IEEE 9th International Conference on Serious Games and Applications for Health(SeGAH)</title><addtitle>SEGAH</addtitle><description>Chatbots are becoming an attractive tool for people who seek medical advice due to their constant availability. 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Finally, an experiment was conducted to evaluate the chatbot's usability, as well as, the likability and trustworthiness of the chatbot characters. Overall, the participants were satisfied with the chatbot features and character change option. Moreover, significant results were found between the likability of the chatbot characters.</description><subject>character computing</subject><subject>Chatbots</subject><subject>Conferences</subject><subject>conversational agents</subject><subject>coronavirus</subject><subject>COVID-19</subject><subject>healthcare</subject><subject>Medical services</subject><subject>Pandemics</subject><subject>User experience</subject><issn>2573-3060</issn><isbn>9781665426497</isbn><isbn>1665426497</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2021</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><recordid>eNotj81KAzEcxKNQsNR9Ag_mBbL-852Il3WtbaHQg7XXkt1N6IpSSSLStzfFnn7MMMwwCN1TqCkF-_A2XzRLycCamgGjtZWSGiuvUGW1oUpJwZSw-hpNmdSccFBwg6qUPgCAM-DCmCl6ag8uedz8uhPOB493Y_xJj7jBxY-uzz6S5xIYzjp3x4zDMeJ2s1u9EGpv0SS4z-SrC2fo_XW-bZdkvVms2mZN-rKciQiaimBMH0LHBYB3jimvOy2UEcF2QRZ2klMauBTcFAEgYRgsC-VEz2fo7r939N7vv-P45eJpf_nL_wDnK0bg</recordid><startdate>20210804</startdate><enddate>20210804</enddate><creator>El Hefny, Walid</creator><creator>El Bolock, Alia</creator><creator>Herbert, Cornelia</creator><creator>Abdennadher, Slim</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>20210804</creationdate><title>Chase Away the Virus: A Character-Based Chatbot for COVID-19</title><author>El Hefny, Walid ; El Bolock, Alia ; Herbert, Cornelia ; Abdennadher, Slim</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c257t-4f714f88cffb3400eaa26e7b74684f9bf5684b5311f3543884b0050dd92f542c3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2021</creationdate><topic>character computing</topic><topic>Chatbots</topic><topic>Conferences</topic><topic>conversational agents</topic><topic>coronavirus</topic><topic>COVID-19</topic><topic>healthcare</topic><topic>Medical services</topic><topic>Pandemics</topic><topic>User experience</topic><toplevel>online_resources</toplevel><creatorcontrib>El Hefny, Walid</creatorcontrib><creatorcontrib>El Bolock, Alia</creatorcontrib><creatorcontrib>Herbert, Cornelia</creatorcontrib><creatorcontrib>Abdennadher, Slim</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Xplore</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>El Hefny, Walid</au><au>El Bolock, Alia</au><au>Herbert, Cornelia</au><au>Abdennadher, Slim</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Chase Away the Virus: A Character-Based Chatbot for COVID-19</atitle><btitle>2021 IEEE 9th International Conference on Serious Games and Applications for Health(SeGAH)</btitle><stitle>SEGAH</stitle><date>2021-08-04</date><risdate>2021</risdate><spage>1</spage><epage>8</epage><pages>1-8</pages><eissn>2573-3060</eissn><eisbn>9781665426497</eisbn><eisbn>1665426497</eisbn><abstract>Chatbots are becoming an attractive tool for people who seek medical advice due to their constant availability. Multiple healthcare chatbots were developed for different purposes such as delivering advice, booking appointments, and accessing medical records. Additionally, it was found that personalized healthcare chatbots affected the user experience positively, due to the addition of human empathy. Therefore, we propose building a character-based chatbot named "Chasey" for COVID-19, to combat the risk of misinformation amplification during the pandemic. Chasey provides users with various COVID-19 information such as tracking the cases per country, giving advice, answering frequently asked questions, and performing symptoms checking. According to the selected chatbot character, users will receive personalized responses to their inquiries from verified sources. Moreover, we investigate how our chatbot implementation overcomes some of the challenges and limitations of healthcare and COVID-19 chatbots. Finally, an experiment was conducted to evaluate the chatbot's usability, as well as, the likability and trustworthiness of the chatbot characters. Overall, the participants were satisfied with the chatbot features and character change option. Moreover, significant results were found between the likability of the chatbot characters.</abstract><pub>IEEE</pub><doi>10.1109/SEGAH52098.2021.9551895</doi><tpages>8</tpages></addata></record> |
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ispartof | 2021 IEEE 9th International Conference on Serious Games and Applications for Health(SeGAH), 2021, p.1-8 |
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source | IEEE Xplore All Conference Series |
subjects | character computing Chatbots Conferences conversational agents coronavirus COVID-19 healthcare Medical services Pandemics User experience |
title | Chase Away the Virus: A Character-Based Chatbot for COVID-19 |
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