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Displaying Digitalized Pathological Tissue Samples In 3D Using Virtual Reality

Today, 2D visualization programs became more common in digital pathology. The use of these programs makes it possible to overcome the difficulties that were present in previous microscopic examinations. With these programs, you no longer have to worry about damaging the sample placed on the glass pl...

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Bibliographic Details
Main Authors: Vincze, Miklos, Papp, Kristof Tamas, Mahmoud, Doaa, Benhamida, Abdallah, Kucarov, Marianna Dimitrova, Paulik, Robert, Jonas, Viktor, Ogbolu, Melvin, Kozlovszky, Miklos
Format: Conference Proceeding
Language:English
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Summary:Today, 2D visualization programs became more common in digital pathology. The use of these programs makes it possible to overcome the difficulties that were present in previous microscopic examinations. With these programs, you no longer have to worry about damaging the sample placed on the glass plate and no need to deal with physical samples for security or infection reasons, or perhaps the biggest advantage of such software, that the test is no longer stationary. Virtual reality technology is evolving at an ever-increasing rate and became more and more available for the average person. The purpose of this paper is to demonstrate the structure and operation of a software called PathoVrthat, in addition to the benefits of 2D visualization solutions, also uses virtual reality in a 3D visualization program. The program provides the ability to load two-dimensional digitized serial sections in virtual reality and is able to visualize various laboratory results on the samples displayed in virtual reality. We used the so-called Godot game engine when developing the software.
ISSN:2471-9269
DOI:10.1109/CINTI53070.2021.9668492