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Single- and Multiagent Actor-Critic for Initial UAV's Deployment and 3-D Trajectory Design

This article considers a wireless network consisting of unmanned aerial vehicles (UAVs), deployed as aerial base stations, and a large number of terrestrial users randomly distributed in a dense urban area. The main objective of this work is to maximize the downlink rate of users along with clusteri...

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Published in:IEEE internet of things journal 2022-08, Vol.9 (16), p.15372-15389
Main Authors: Nasr-Azadani, Maedeh, Abouei, Jamshid, Plataniotis, Konstantinos N.
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Language:English
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Plataniotis, Konstantinos N.
description This article considers a wireless network consisting of unmanned aerial vehicles (UAVs), deployed as aerial base stations, and a large number of terrestrial users randomly distributed in a dense urban area. The main objective of this work is to maximize the downlink rate of users along with clustering of users and 2-D initial placement of UAVs, which effectively minimizes the clustering error. To achieve this goal, we estimate the next users' locations with deep echo-state network (ESN) to find the movement pattern of users with high accuracy. Then, we propose the single- and multiagent actor-critic (AC) algorithms for UAVs' initial deployment and trajectory design, where the multiagent scheme employs an efficient bandwidth allocation. Simulation results supported by a real data set of the terrestrial users' coordinates indicate that, when the deep ESN algorithm is used, the accuracy is 93.75% for longitude and 88.36% for latitude compared to the simple ESN performance. Moreover, the use of single- and multiagent AC algorithms display better performance in terms of downlink rate and convergence speed than value-based algorithms such as deep Q -network schemes.
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source IEEE Electronic Library (IEL) Journals
subjects Algorithms
Autonomous aerial vehicles
Clustering
Deep reinforcement learning (DRL)
Downlinking
echo-state network (ESN)
initial unmanned aerial vehicles’ (UAVs) deployment
Interference
Internet of Things
Multiagent systems
Quality of service
Radio equipment
single- and multi-agent actor–critic (AC) algorithms
Three-dimensional displays
Trajectory
UAVs’ trajectory
Unmanned aerial vehicles
Urban areas
Wireless networks
title Single- and Multiagent Actor-Critic for Initial UAV's Deployment and 3-D Trajectory Design
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