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Using Disk-Detector Geometry for Calculation of Optical Path Length by Monte Carlo Simulation of Light Transport in Turbid Media
Disk-detector geometry replacing a conventional square detector with a disk detector is a technique designed to speed up Monte Carlo simulations of light transport in turbid media, such as tissues, in the context of a backscattering problem. In this study, applicability of using this technique to ca...
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Main Author: | |
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Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Online Access: | Request full text |
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Summary: | Disk-detector geometry replacing a conventional square detector with a disk detector is a technique designed to speed up Monte Carlo simulations of light transport in turbid media, such as tissues, in the context of a backscattering problem. In this study, applicability of using this technique to calculate optical path length traveled by photons in a medium is tested. It is shown that such calculations are performed correctly and their accuracy is higher than in the case of square detectors. |
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ISSN: | 2642-5580 |
DOI: | 10.1109/ICLO54117.2022.9840043 |