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P-Soccer: Soccer Games Application using Kinect

This paper presents a soccer game application called P-Soccer that uses Kinect as the interaction medium between users and the game characters. P-Soccer focuses on training penalty kicks with one character who is taking the kick. This game is developed based on the Game Development Life Cycle (GDLC)...

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Bibliographic Details
Published in:Journal of physics. Conference series 2018-05, Vol.1020 (1), p.12005
Main Authors: Mohamed Nasir, Mohamad Fahim, Suparjoh, Suriawati, Razali, Nazim, Mustapha, Aida
Format: Article
Language:English
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Summary:This paper presents a soccer game application called P-Soccer that uses Kinect as the interaction medium between users and the game characters. P-Soccer focuses on training penalty kicks with one character who is taking the kick. This game is developed based on the Game Development Life Cycle (GDLC) methodology. Results for alpha and beta testing showed that the target users are satisfied with overall game design and theme as well as the interactivity with the main character in the game.
ISSN:1742-6588
1742-6596
DOI:10.1088/1742-6596/1020/1/012005