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An Evaluation of a Simulation Game for Teaching Introductory Economics in Junior Colleges
This study attempted to measure the influence of a commercially available game, Marketplace, on student achievement in economic understanding and student attitudes toward the instructional process and selected economic concepts. The data were collected from a total of 149 students taking their first...
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Published in: | The Journal of experimental education 1973-12, Vol.42 (2), p.87-96 |
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Main Authors: | , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | This study attempted to measure the influence of a commercially available game, Marketplace, on student achievement in economic understanding and student attitudes toward the instructional process and selected economic concepts. The data were collected from a total of 149 students taking their first course in economics at two junior colleges. Students were randomly assigned to experimental and control classes with common instructors. Results from the use of both regression models and factor analysis indicated that the game had little, if any, comparative advantage over common lecture instructional techniques with reference to all of the criteria examined. |
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ISSN: | 0022-0973 1940-0683 |
DOI: | 10.1080/00220973.1973.11011466 |