Loading…
Feasibility of Eye Tracking Assisted Vestibular Rehabilitation Strategy Using Immersive Virtual Reality
Even though vestibular rehabilitation therapy (VRT) using head-mounted display (HMD) has been highlighted recently as a popular virtual reality platform, we should consider that HMD itself do not provide interactive environment for VRT. This study aimed to test the feasibility of interactive compone...
Saved in:
Published in: | Clinical and experimental otorhinolaryngology 2019, 12(4), , pp.376-384 |
---|---|
Main Authors: | , , , , , , , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
cited_by | cdi_FETCH-LOGICAL-c559t-335dc0262209770c6e61a96e7a3171a52da0880738485413bcf4884d7c873f4a3 |
---|---|
cites | cdi_FETCH-LOGICAL-c559t-335dc0262209770c6e61a96e7a3171a52da0880738485413bcf4884d7c873f4a3 |
container_end_page | 384 |
container_issue | 4 |
container_start_page | 376 |
container_title | Clinical and experimental otorhinolaryngology |
container_volume | 12 |
creator | Park, Jeong Hye Jeon, Han Jae Lim, Eun-Cheon Koo, Ja-Won Lee, Hyo-Jeong Kim, Hyung-Jong Lee, Jung Seop Song, Chang-Geun Hong, Sung Kwang |
description | Even though vestibular rehabilitation therapy (VRT) using head-mounted display (HMD) has been highlighted recently as a popular virtual reality platform, we should consider that HMD itself do not provide interactive environment for VRT. This study aimed to test the feasibility of interactive components using eye tracking assisted strategy through neurophysiologic evidence.
HMD implemented with an infrared-based eye tracker was used to generate a virtual environment for VRT. Eighteen healthy subjects participated in our experiment, wherein they performed a saccadic eye exercise (SEE) under two conditions of feedback-on (F-on, visualization of eye position) and feedback-off (F-off, non-visualization of eye position). Eye position was continuously monitored in real time on those two conditions, but this information was not provided to the participants. Electroencephalogram recordings were used to estimate neural dynamics and attention during SEE, in which only valid trials (correct responses) were included in electroencephalogram analysis.
SEE accuracy was higher in the F-on than F-off condition (P=0.039). The power spectral density of beta band was higher in the F-on condition on the frontal (P=0.047), central (P=0.042), and occipital areas (P=0.045). Beta-event-related desynchronization was significantly more pronounced in the F-on (-0.19 on frontal and -0.22 on central clusters) than in the F-off condition (0.23 on frontal and 0.05 on central) on preparatory phase (P=0.005 for frontal and P=0.024 for central). In addition, more abundant functional connectivity was revealed under the F-on condition.
Considering substantial gain may come from goal directed attention and activation of brain-network while performing VRT, our preclinical study from SEE suggests that eye tracking algorithms may work efficiently in vestibular rehabilitation using HMD. |
doi_str_mv | 10.21053/ceo.2018.01592 |
format | article |
fullrecord | <record><control><sourceid>proquest_nrf_k</sourceid><recordid>TN_cdi_nrf_kci_oai_kci_go_kr_ARTI_6264344</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><doaj_id>oai_doaj_org_article_8603befc399c4f59973fdb96d7ed7bad</doaj_id><sourcerecordid>2231899256</sourcerecordid><originalsourceid>FETCH-LOGICAL-c559t-335dc0262209770c6e61a96e7a3171a52da0880738485413bcf4884d7c873f4a3</originalsourceid><addsrcrecordid>eNpVkk1r3DAQhkVpabZpz70VH9uDN_r-uBSWkLQLgUC6yVXIkuwo67VSyQ7sv6_Wm4bkNCA988wwvAB8RXCJEWTkzPq4xBDJJURM4XdggSFkNRQYvgcLpASvpUDwBHzK-QFCzhikH8EJQZBzTMUCdJfe5NCEPoz7KrbVxd5Xm2TsNgxdtco55NG76s7nMTRTb1J14-_NjJsxxKH6MyYz-m5f3eZDx3q38ymHJ1_dhTROpi-8Obg_gw-t6bP_8lxPwe3lxeb8d311_Wt9vrqqLWNqrAlhzkLMMYZKCGi558go7oUhSCDDsDNQSiiIpJJRRBrbUimpE1YK0lJDTsGPo3dIrd7aoKMJc-2i3ia9utmsNcecEkoLuz6yLpoH_ZjCzqT93DA_xNRpk8Zge68lh6TxrSVKWdoypco01yjuhHeiMa64fh5dj1Oz8876oRymfyN9-zOE-7LTk-ZCCipxEXx_FqT4dyr31ruQre97M_g4ZY0xQVIpzHhBz46oTTHn5NuXMQjqORa6xEIfYqHnWJSOb6-3e-H_54D8A_fUtDY</addsrcrecordid><sourcetype>Open Website</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2231899256</pqid></control><display><type>article</type><title>Feasibility of Eye Tracking Assisted Vestibular Rehabilitation Strategy Using Immersive Virtual Reality</title><source>PubMed Central Free</source><creator>Park, Jeong Hye ; Jeon, Han Jae ; Lim, Eun-Cheon ; Koo, Ja-Won ; Lee, Hyo-Jeong ; Kim, Hyung-Jong ; Lee, Jung Seop ; Song, Chang-Geun ; Hong, Sung Kwang</creator><creatorcontrib>Park, Jeong Hye ; Jeon, Han Jae ; Lim, Eun-Cheon ; Koo, Ja-Won ; Lee, Hyo-Jeong ; Kim, Hyung-Jong ; Lee, Jung Seop ; Song, Chang-Geun ; Hong, Sung Kwang</creatorcontrib><description>Even though vestibular rehabilitation therapy (VRT) using head-mounted display (HMD) has been highlighted recently as a popular virtual reality platform, we should consider that HMD itself do not provide interactive environment for VRT. This study aimed to test the feasibility of interactive components using eye tracking assisted strategy through neurophysiologic evidence.
HMD implemented with an infrared-based eye tracker was used to generate a virtual environment for VRT. Eighteen healthy subjects participated in our experiment, wherein they performed a saccadic eye exercise (SEE) under two conditions of feedback-on (F-on, visualization of eye position) and feedback-off (F-off, non-visualization of eye position). Eye position was continuously monitored in real time on those two conditions, but this information was not provided to the participants. Electroencephalogram recordings were used to estimate neural dynamics and attention during SEE, in which only valid trials (correct responses) were included in electroencephalogram analysis.
SEE accuracy was higher in the F-on than F-off condition (P=0.039). The power spectral density of beta band was higher in the F-on condition on the frontal (P=0.047), central (P=0.042), and occipital areas (P=0.045). Beta-event-related desynchronization was significantly more pronounced in the F-on (-0.19 on frontal and -0.22 on central clusters) than in the F-off condition (0.23 on frontal and 0.05 on central) on preparatory phase (P=0.005 for frontal and P=0.024 for central). In addition, more abundant functional connectivity was revealed under the F-on condition.
Considering substantial gain may come from goal directed attention and activation of brain-network while performing VRT, our preclinical study from SEE suggests that eye tracking algorithms may work efficiently in vestibular rehabilitation using HMD.</description><identifier>ISSN: 1976-8710</identifier><identifier>EISSN: 2005-0720</identifier><identifier>DOI: 10.21053/ceo.2018.01592</identifier><identifier>PMID: 31066247</identifier><language>eng</language><publisher>Korea (South): Korean Society of Otorhinolaryngology-Head and Neck Surgery</publisher><subject>Electroencephalography ; Original ; Rehabilitation ; Vestibular Diseases ; Virtual Reality ; 이비인후과학</subject><ispartof>Clinical and Experimental Otorhinolaryngology, 2019, 12(4), , pp.376-384</ispartof><rights>Copyright © 2019 by Korean Society of Otorhinolaryngology-Head and Neck Surgery 2019</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c559t-335dc0262209770c6e61a96e7a3171a52da0880738485413bcf4884d7c873f4a3</citedby><cites>FETCH-LOGICAL-c559t-335dc0262209770c6e61a96e7a3171a52da0880738485413bcf4884d7c873f4a3</cites><orcidid>0000-0003-1454-8598 ; 0000-0003-2258-0803 ; 0000-0003-0204-6160 ; 0000-0002-7048-160X ; 0000-0002-5538-2785 ; 0000-0003-4763-2091 ; 0000-0002-4297-9742 ; 0000-0001-9020-6026 ; 0000-0001-5371-550X</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC6787482/pdf/$$EPDF$$P50$$Gpubmedcentral$$Hfree_for_read</linktopdf><linktohtml>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC6787482/$$EHTML$$P50$$Gpubmedcentral$$Hfree_for_read</linktohtml><link.rule.ids>230,314,727,780,784,885,27924,27925,53791,53793</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/31066247$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink><backlink>$$Uhttps://www.kci.go.kr/kciportal/ci/sereArticleSearch/ciSereArtiView.kci?sereArticleSearchBean.artiId=ART002527794$$DAccess content in National Research Foundation of Korea (NRF)$$Hfree_for_read</backlink></links><search><creatorcontrib>Park, Jeong Hye</creatorcontrib><creatorcontrib>Jeon, Han Jae</creatorcontrib><creatorcontrib>Lim, Eun-Cheon</creatorcontrib><creatorcontrib>Koo, Ja-Won</creatorcontrib><creatorcontrib>Lee, Hyo-Jeong</creatorcontrib><creatorcontrib>Kim, Hyung-Jong</creatorcontrib><creatorcontrib>Lee, Jung Seop</creatorcontrib><creatorcontrib>Song, Chang-Geun</creatorcontrib><creatorcontrib>Hong, Sung Kwang</creatorcontrib><title>Feasibility of Eye Tracking Assisted Vestibular Rehabilitation Strategy Using Immersive Virtual Reality</title><title>Clinical and experimental otorhinolaryngology</title><addtitle>Clin Exp Otorhinolaryngol</addtitle><description>Even though vestibular rehabilitation therapy (VRT) using head-mounted display (HMD) has been highlighted recently as a popular virtual reality platform, we should consider that HMD itself do not provide interactive environment for VRT. This study aimed to test the feasibility of interactive components using eye tracking assisted strategy through neurophysiologic evidence.
HMD implemented with an infrared-based eye tracker was used to generate a virtual environment for VRT. Eighteen healthy subjects participated in our experiment, wherein they performed a saccadic eye exercise (SEE) under two conditions of feedback-on (F-on, visualization of eye position) and feedback-off (F-off, non-visualization of eye position). Eye position was continuously monitored in real time on those two conditions, but this information was not provided to the participants. Electroencephalogram recordings were used to estimate neural dynamics and attention during SEE, in which only valid trials (correct responses) were included in electroencephalogram analysis.
SEE accuracy was higher in the F-on than F-off condition (P=0.039). The power spectral density of beta band was higher in the F-on condition on the frontal (P=0.047), central (P=0.042), and occipital areas (P=0.045). Beta-event-related desynchronization was significantly more pronounced in the F-on (-0.19 on frontal and -0.22 on central clusters) than in the F-off condition (0.23 on frontal and 0.05 on central) on preparatory phase (P=0.005 for frontal and P=0.024 for central). In addition, more abundant functional connectivity was revealed under the F-on condition.
Considering substantial gain may come from goal directed attention and activation of brain-network while performing VRT, our preclinical study from SEE suggests that eye tracking algorithms may work efficiently in vestibular rehabilitation using HMD.</description><subject>Electroencephalography</subject><subject>Original</subject><subject>Rehabilitation</subject><subject>Vestibular Diseases</subject><subject>Virtual Reality</subject><subject>이비인후과학</subject><issn>1976-8710</issn><issn>2005-0720</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2019</creationdate><recordtype>article</recordtype><sourceid>DOA</sourceid><recordid>eNpVkk1r3DAQhkVpabZpz70VH9uDN_r-uBSWkLQLgUC6yVXIkuwo67VSyQ7sv6_Wm4bkNCA988wwvAB8RXCJEWTkzPq4xBDJJURM4XdggSFkNRQYvgcLpASvpUDwBHzK-QFCzhikH8EJQZBzTMUCdJfe5NCEPoz7KrbVxd5Xm2TsNgxdtco55NG76s7nMTRTb1J14-_NjJsxxKH6MyYz-m5f3eZDx3q38ymHJ1_dhTROpi-8Obg_gw-t6bP_8lxPwe3lxeb8d311_Wt9vrqqLWNqrAlhzkLMMYZKCGi558go7oUhSCDDsDNQSiiIpJJRRBrbUimpE1YK0lJDTsGPo3dIrd7aoKMJc-2i3ia9utmsNcecEkoLuz6yLpoH_ZjCzqT93DA_xNRpk8Zge68lh6TxrSVKWdoypco01yjuhHeiMa64fh5dj1Oz8876oRymfyN9-zOE-7LTk-ZCCipxEXx_FqT4dyr31ruQre97M_g4ZY0xQVIpzHhBz46oTTHn5NuXMQjqORa6xEIfYqHnWJSOb6-3e-H_54D8A_fUtDY</recordid><startdate>20191101</startdate><enddate>20191101</enddate><creator>Park, Jeong Hye</creator><creator>Jeon, Han Jae</creator><creator>Lim, Eun-Cheon</creator><creator>Koo, Ja-Won</creator><creator>Lee, Hyo-Jeong</creator><creator>Kim, Hyung-Jong</creator><creator>Lee, Jung Seop</creator><creator>Song, Chang-Geun</creator><creator>Hong, Sung Kwang</creator><general>Korean Society of Otorhinolaryngology-Head and Neck Surgery</general><general>대한이비인후과학회</general><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7X8</scope><scope>5PM</scope><scope>DOA</scope><scope>ACYCR</scope><orcidid>https://orcid.org/0000-0003-1454-8598</orcidid><orcidid>https://orcid.org/0000-0003-2258-0803</orcidid><orcidid>https://orcid.org/0000-0003-0204-6160</orcidid><orcidid>https://orcid.org/0000-0002-7048-160X</orcidid><orcidid>https://orcid.org/0000-0002-5538-2785</orcidid><orcidid>https://orcid.org/0000-0003-4763-2091</orcidid><orcidid>https://orcid.org/0000-0002-4297-9742</orcidid><orcidid>https://orcid.org/0000-0001-9020-6026</orcidid><orcidid>https://orcid.org/0000-0001-5371-550X</orcidid></search><sort><creationdate>20191101</creationdate><title>Feasibility of Eye Tracking Assisted Vestibular Rehabilitation Strategy Using Immersive Virtual Reality</title><author>Park, Jeong Hye ; Jeon, Han Jae ; Lim, Eun-Cheon ; Koo, Ja-Won ; Lee, Hyo-Jeong ; Kim, Hyung-Jong ; Lee, Jung Seop ; Song, Chang-Geun ; Hong, Sung Kwang</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c559t-335dc0262209770c6e61a96e7a3171a52da0880738485413bcf4884d7c873f4a3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2019</creationdate><topic>Electroencephalography</topic><topic>Original</topic><topic>Rehabilitation</topic><topic>Vestibular Diseases</topic><topic>Virtual Reality</topic><topic>이비인후과학</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Park, Jeong Hye</creatorcontrib><creatorcontrib>Jeon, Han Jae</creatorcontrib><creatorcontrib>Lim, Eun-Cheon</creatorcontrib><creatorcontrib>Koo, Ja-Won</creatorcontrib><creatorcontrib>Lee, Hyo-Jeong</creatorcontrib><creatorcontrib>Kim, Hyung-Jong</creatorcontrib><creatorcontrib>Lee, Jung Seop</creatorcontrib><creatorcontrib>Song, Chang-Geun</creatorcontrib><creatorcontrib>Hong, Sung Kwang</creatorcontrib><collection>PubMed</collection><collection>CrossRef</collection><collection>MEDLINE - Academic</collection><collection>PubMed Central (Full Participant titles)</collection><collection>DOAJ Directory of Open Access Journals</collection><collection>Korean Citation Index</collection><jtitle>Clinical and experimental otorhinolaryngology</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Park, Jeong Hye</au><au>Jeon, Han Jae</au><au>Lim, Eun-Cheon</au><au>Koo, Ja-Won</au><au>Lee, Hyo-Jeong</au><au>Kim, Hyung-Jong</au><au>Lee, Jung Seop</au><au>Song, Chang-Geun</au><au>Hong, Sung Kwang</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Feasibility of Eye Tracking Assisted Vestibular Rehabilitation Strategy Using Immersive Virtual Reality</atitle><jtitle>Clinical and experimental otorhinolaryngology</jtitle><addtitle>Clin Exp Otorhinolaryngol</addtitle><date>2019-11-01</date><risdate>2019</risdate><volume>12</volume><issue>4</issue><spage>376</spage><epage>384</epage><pages>376-384</pages><issn>1976-8710</issn><eissn>2005-0720</eissn><abstract>Even though vestibular rehabilitation therapy (VRT) using head-mounted display (HMD) has been highlighted recently as a popular virtual reality platform, we should consider that HMD itself do not provide interactive environment for VRT. This study aimed to test the feasibility of interactive components using eye tracking assisted strategy through neurophysiologic evidence.
HMD implemented with an infrared-based eye tracker was used to generate a virtual environment for VRT. Eighteen healthy subjects participated in our experiment, wherein they performed a saccadic eye exercise (SEE) under two conditions of feedback-on (F-on, visualization of eye position) and feedback-off (F-off, non-visualization of eye position). Eye position was continuously monitored in real time on those two conditions, but this information was not provided to the participants. Electroencephalogram recordings were used to estimate neural dynamics and attention during SEE, in which only valid trials (correct responses) were included in electroencephalogram analysis.
SEE accuracy was higher in the F-on than F-off condition (P=0.039). The power spectral density of beta band was higher in the F-on condition on the frontal (P=0.047), central (P=0.042), and occipital areas (P=0.045). Beta-event-related desynchronization was significantly more pronounced in the F-on (-0.19 on frontal and -0.22 on central clusters) than in the F-off condition (0.23 on frontal and 0.05 on central) on preparatory phase (P=0.005 for frontal and P=0.024 for central). In addition, more abundant functional connectivity was revealed under the F-on condition.
Considering substantial gain may come from goal directed attention and activation of brain-network while performing VRT, our preclinical study from SEE suggests that eye tracking algorithms may work efficiently in vestibular rehabilitation using HMD.</abstract><cop>Korea (South)</cop><pub>Korean Society of Otorhinolaryngology-Head and Neck Surgery</pub><pmid>31066247</pmid><doi>10.21053/ceo.2018.01592</doi><tpages>9</tpages><orcidid>https://orcid.org/0000-0003-1454-8598</orcidid><orcidid>https://orcid.org/0000-0003-2258-0803</orcidid><orcidid>https://orcid.org/0000-0003-0204-6160</orcidid><orcidid>https://orcid.org/0000-0002-7048-160X</orcidid><orcidid>https://orcid.org/0000-0002-5538-2785</orcidid><orcidid>https://orcid.org/0000-0003-4763-2091</orcidid><orcidid>https://orcid.org/0000-0002-4297-9742</orcidid><orcidid>https://orcid.org/0000-0001-9020-6026</orcidid><orcidid>https://orcid.org/0000-0001-5371-550X</orcidid><oa>free_for_read</oa></addata></record> |
fulltext | fulltext |
identifier | ISSN: 1976-8710 |
ispartof | Clinical and Experimental Otorhinolaryngology, 2019, 12(4), , pp.376-384 |
issn | 1976-8710 2005-0720 |
language | eng |
recordid | cdi_nrf_kci_oai_kci_go_kr_ARTI_6264344 |
source | PubMed Central Free |
subjects | Electroencephalography Original Rehabilitation Vestibular Diseases Virtual Reality 이비인후과학 |
title | Feasibility of Eye Tracking Assisted Vestibular Rehabilitation Strategy Using Immersive Virtual Reality |
url | http://sfxeu10.hosted.exlibrisgroup.com/loughborough?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-01T06%3A12%3A32IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_nrf_k&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Feasibility%20of%20Eye%20Tracking%20Assisted%20Vestibular%20Rehabilitation%20Strategy%20Using%20Immersive%20Virtual%20Reality&rft.jtitle=Clinical%20and%20experimental%20otorhinolaryngology&rft.au=Park,%20Jeong%20Hye&rft.date=2019-11-01&rft.volume=12&rft.issue=4&rft.spage=376&rft.epage=384&rft.pages=376-384&rft.issn=1976-8710&rft.eissn=2005-0720&rft_id=info:doi/10.21053/ceo.2018.01592&rft_dat=%3Cproquest_nrf_k%3E2231899256%3C/proquest_nrf_k%3E%3Cgrp_id%3Ecdi_FETCH-LOGICAL-c559t-335dc0262209770c6e61a96e7a3171a52da0880738485413bcf4884d7c873f4a3%3C/grp_id%3E%3Coa%3E%3C/oa%3E%3Curl%3E%3C/url%3E&rft_id=info:oai/&rft_pqid=2231899256&rft_id=info:pmid/31066247&rfr_iscdi=true |