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A Haptic Feedback Scheme to Accurately Position a Virtual Wrist Prosthesis Using a Three-Node Tactor Array
In this paper, a novel haptic feedback scheme, used for accurately positioning a 1DOF virtual wrist prosthesis through sensory substitution, is presented. The scheme employs a three-node tactor array and discretely and selectively modulates the stimulation frequency of each tactor to relay 11 discre...
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Published in: | PloS one 2015-08, Vol.10 (8), p.e0134095-e0134095 |
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description | In this paper, a novel haptic feedback scheme, used for accurately positioning a 1DOF virtual wrist prosthesis through sensory substitution, is presented. The scheme employs a three-node tactor array and discretely and selectively modulates the stimulation frequency of each tactor to relay 11 discrete haptic stimuli to the user. Able-bodied participants were able to move the virtual wrist prosthesis via a surface electromyography based controller. The participants evaluated the feedback scheme without visual or audio feedback and relied solely on the haptic feedback alone to correctly position the hand. The scheme was evaluated through both normal (perpendicular) and shear (lateral) stimulations applied on the forearm. Normal stimulations were applied through a prototype device previously developed by the authors while shear stimulations were generated using an ubiquitous coin motor vibrotactor. Trials with no feedback served as a baseline to compare results within the study and to the literature. The results indicated that using normal and shear stimulations resulted in accurately positioning the virtual wrist, but were not significantly different. Using haptic feedback was substantially better than no feedback. The results found in this study are significant since the feedback scheme allows for using relatively few tactors to relay rich haptic information to the user and can be learned easily despite a relatively short amount of training. Additionally, the results are important for the haptic community since they contradict the common conception in the literature that normal stimulation is inferior to shear. From an ergonomic perspective normal stimulation has the potential to benefit upper limb amputees since it can operate at lower frequencies than shear-based vibrotactors while also generating less noise. Through further tuning of the novel haptic feedback scheme and normal stimulation device, a compact and comfortable sensory substitution device for upper limb amputees might be created. |
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The scheme employs a three-node tactor array and discretely and selectively modulates the stimulation frequency of each tactor to relay 11 discrete haptic stimuli to the user. Able-bodied participants were able to move the virtual wrist prosthesis via a surface electromyography based controller. The participants evaluated the feedback scheme without visual or audio feedback and relied solely on the haptic feedback alone to correctly position the hand. The scheme was evaluated through both normal (perpendicular) and shear (lateral) stimulations applied on the forearm. Normal stimulations were applied through a prototype device previously developed by the authors while shear stimulations were generated using an ubiquitous coin motor vibrotactor. Trials with no feedback served as a baseline to compare results within the study and to the literature. The results indicated that using normal and shear stimulations resulted in accurately positioning the virtual wrist, but were not significantly different. Using haptic feedback was substantially better than no feedback. The results found in this study are significant since the feedback scheme allows for using relatively few tactors to relay rich haptic information to the user and can be learned easily despite a relatively short amount of training. Additionally, the results are important for the haptic community since they contradict the common conception in the literature that normal stimulation is inferior to shear. From an ergonomic perspective normal stimulation has the potential to benefit upper limb amputees since it can operate at lower frequencies than shear-based vibrotactors while also generating less noise. Through further tuning of the novel haptic feedback scheme and normal stimulation device, a compact and comfortable sensory substitution device for upper limb amputees might be created.</description><identifier>ISSN: 1932-6203</identifier><identifier>EISSN: 1932-6203</identifier><identifier>DOI: 10.1371/journal.pone.0134095</identifier><identifier>PMID: 26263015</identifier><language>eng</language><publisher>United States: Public Library of Science</publisher><subject>Adult ; Amputation ; Artificial Limbs ; Biomedical engineering ; Computer Simulation ; Electromyography ; Feedback ; Feedback, Sensory ; Female ; Forearm ; Humans ; International conferences ; Male ; Mechanical engineering ; Prostheses ; Prosthesis Design ; Robots ; Sensor arrays ; Shear ; Skin ; Stimulation ; Substitutes ; Surgery ; User-Computer Interface ; Wrist ; Young Adult</subject><ispartof>PloS one, 2015-08, Vol.10 (8), p.e0134095-e0134095</ispartof><rights>2015 Erwin, Sup. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.</rights><rights>2015 Erwin, Sup 2015 Erwin, Sup</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c526t-e9e032f62d962a305d16d981037b685727cdda1a60730872e9546b1d8fa6a5b93</citedby><cites>FETCH-LOGICAL-c526t-e9e032f62d962a305d16d981037b685727cdda1a60730872e9546b1d8fa6a5b93</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.proquest.com/docview/1703232323/fulltextPDF?pq-origsite=primo$$EPDF$$P50$$Gproquest$$Hfree_for_read</linktopdf><linktohtml>$$Uhttps://www.proquest.com/docview/1703232323?pq-origsite=primo$$EHTML$$P50$$Gproquest$$Hfree_for_read</linktohtml><link.rule.ids>230,314,727,780,784,885,25753,27924,27925,37012,37013,44590,53791,53793,75126</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/26263015$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><contributor>Bensmaia, Sliman J.</contributor><creatorcontrib>Erwin, Andrew</creatorcontrib><creatorcontrib>Sup, 4th, Frank C</creatorcontrib><title>A Haptic Feedback Scheme to Accurately Position a Virtual Wrist Prosthesis Using a Three-Node Tactor Array</title><title>PloS one</title><addtitle>PLoS One</addtitle><description>In this paper, a novel haptic feedback scheme, used for accurately positioning a 1DOF virtual wrist prosthesis through sensory substitution, is presented. The scheme employs a three-node tactor array and discretely and selectively modulates the stimulation frequency of each tactor to relay 11 discrete haptic stimuli to the user. Able-bodied participants were able to move the virtual wrist prosthesis via a surface electromyography based controller. The participants evaluated the feedback scheme without visual or audio feedback and relied solely on the haptic feedback alone to correctly position the hand. The scheme was evaluated through both normal (perpendicular) and shear (lateral) stimulations applied on the forearm. Normal stimulations were applied through a prototype device previously developed by the authors while shear stimulations were generated using an ubiquitous coin motor vibrotactor. Trials with no feedback served as a baseline to compare results within the study and to the literature. 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Through further tuning of the novel haptic feedback scheme and normal stimulation device, a compact and comfortable sensory substitution device for upper limb amputees might be created.</description><subject>Adult</subject><subject>Amputation</subject><subject>Artificial Limbs</subject><subject>Biomedical engineering</subject><subject>Computer Simulation</subject><subject>Electromyography</subject><subject>Feedback</subject><subject>Feedback, Sensory</subject><subject>Female</subject><subject>Forearm</subject><subject>Humans</subject><subject>International conferences</subject><subject>Male</subject><subject>Mechanical engineering</subject><subject>Prostheses</subject><subject>Prosthesis Design</subject><subject>Robots</subject><subject>Sensor arrays</subject><subject>Shear</subject><subject>Skin</subject><subject>Stimulation</subject><subject>Substitutes</subject><subject>Surgery</subject><subject>User-Computer Interface</subject><subject>Wrist</subject><subject>Young 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one</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Erwin, Andrew</au><au>Sup, 4th, Frank C</au><au>Bensmaia, Sliman J.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>A Haptic Feedback Scheme to Accurately Position a Virtual Wrist Prosthesis Using a Three-Node Tactor Array</atitle><jtitle>PloS one</jtitle><addtitle>PLoS One</addtitle><date>2015-08-11</date><risdate>2015</risdate><volume>10</volume><issue>8</issue><spage>e0134095</spage><epage>e0134095</epage><pages>e0134095-e0134095</pages><issn>1932-6203</issn><eissn>1932-6203</eissn><abstract>In this paper, a novel haptic feedback scheme, used for accurately positioning a 1DOF virtual wrist prosthesis through sensory substitution, is presented. The scheme employs a three-node tactor array and discretely and selectively modulates the stimulation frequency of each tactor to relay 11 discrete haptic stimuli to the user. Able-bodied participants were able to move the virtual wrist prosthesis via a surface electromyography based controller. The participants evaluated the feedback scheme without visual or audio feedback and relied solely on the haptic feedback alone to correctly position the hand. The scheme was evaluated through both normal (perpendicular) and shear (lateral) stimulations applied on the forearm. Normal stimulations were applied through a prototype device previously developed by the authors while shear stimulations were generated using an ubiquitous coin motor vibrotactor. Trials with no feedback served as a baseline to compare results within the study and to the literature. The results indicated that using normal and shear stimulations resulted in accurately positioning the virtual wrist, but were not significantly different. Using haptic feedback was substantially better than no feedback. The results found in this study are significant since the feedback scheme allows for using relatively few tactors to relay rich haptic information to the user and can be learned easily despite a relatively short amount of training. Additionally, the results are important for the haptic community since they contradict the common conception in the literature that normal stimulation is inferior to shear. From an ergonomic perspective normal stimulation has the potential to benefit upper limb amputees since it can operate at lower frequencies than shear-based vibrotactors while also generating less noise. Through further tuning of the novel haptic feedback scheme and normal stimulation device, a compact and comfortable sensory substitution device for upper limb amputees might be created.</abstract><cop>United States</cop><pub>Public Library of Science</pub><pmid>26263015</pmid><doi>10.1371/journal.pone.0134095</doi><oa>free_for_read</oa></addata></record> |
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subjects | Adult Amputation Artificial Limbs Biomedical engineering Computer Simulation Electromyography Feedback Feedback, Sensory Female Forearm Humans International conferences Male Mechanical engineering Prostheses Prosthesis Design Robots Sensor arrays Shear Skin Stimulation Substitutes Surgery User-Computer Interface Wrist Young Adult |
title | A Haptic Feedback Scheme to Accurately Position a Virtual Wrist Prosthesis Using a Three-Node Tactor Array |
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