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Designing Science Learning with Game-Based Approaches

Given the growing popularity of digital games as a form of entertainment, educators are interested in exploring using digital games as a tool to facilitate learning. In this study, we examine game-based learning by describing a learning environment that combines game elements, play, and authenticity...

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Bibliographic Details
Published in:Computers in the schools 2014-01, Vol.31 (1-2), p.84-102
Main Authors: Liu, Min, Rosenblum, Jason A., Horton, Lucas, Kang, Jina
Format: Article
Language:English
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Summary:Given the growing popularity of digital games as a form of entertainment, educators are interested in exploring using digital games as a tool to facilitate learning. In this study, we examine game-based learning by describing a learning environment that combines game elements, play, and authenticity in the real world for the purpose of engaging students' learning of science and enhancing student motivation. We discuss the design of the environment and present research conducted. Our findings demonstrate that the design of an engaging, interactive environment using a game-based approach can help students have fun while learning.
ISSN:0738-0569
1528-7033
DOI:10.1080/07380569.2014.879776