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El cómic y la transmedialidad. El caso de “La Doce” de François Schuiten en Realidad Aumentada

This article presents a case of application of a digital technology - the Augmented Reality - to comics, the latter being considered as a forerunner of multimediality and intermediary among different medias. Similarities between Augmented Reality and comics will be shown, considering the existence o...

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Bibliographic Details
Published in:Cuadernos de información y comunicación 2014-04, Vol.19, p.303
Main Author: Darici, Katiuscia
Format: Article
Language:English
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Online Access:Get full text
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Summary:This article presents a case of application of a digital technology - the Augmented Reality - to comics, the latter being considered as a forerunner of multimediality and intermediary among different medias. Similarities between Augmented Reality and comics will be shown, considering the existence of narrative strategies and standards shared by the two systems. The graphic novel La doce by François Schuiten (2012, or.: La douce) will be taken as a case study of literary application of Augmented Reality, understanding reading in its wider meaning, due to the amplification of significance given by digital technology.
ISSN:1135-7991
1988-4001
DOI:10.5209/rev_CIYC.2014.v19.43917