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A novel approach in integrating product design into curriculum: Toy and entertainment animatron design

This paper presents a novel approach in integrating the product development process into curriculum by utilizing the complex toy and entertainment development areas. A cross-disciplinary course targeting engineering, technology, and art students was designed and offered to accomplish animatronic toy...

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Published in:Journal of manufacturing systems 2005-01, Vol.24 (3), p.196-202
Main Authors: Sirinterlikci, Arif, Mativo, John M.
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Language:English
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Mativo, John M.
description This paper presents a novel approach in integrating the product development process into curriculum by utilizing the complex toy and entertainment development areas. A cross-disciplinary course targeting engineering, technology, and art students was designed and offered to accomplish animatronic toy development and entertainment job-shop practices within educational settings. The curriculum was comprised of the following content in the following sequence: introduction to product design, project management and team-work basics, concept development, artistic and industrial design, material and manufacturing process selection, mechanism design and assembly, actuators, sensors, controls, and programming. Mini-lessons were complemented by laboratories sessions, leading to an open-ended design project. Analytical tools and visual means such as engineering graphics, videos/animations, or working models were employed to address different learning styles during the mini-lessons.
doi_str_mv 10.1016/S0278-6125(06)80008-7
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identifier ISSN: 0278-6125
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source ABI/INFORM Global (ProQuest); ScienceDirect Freedom Collection 2022-2024
subjects Applied sciences
Case studies
Clay
Cross-Disciplinary Curriculum
Curricula
Design engineering
Education
Entertainment
Exact sciences and technology
General aspects
Industrial design
Integrated curriculum
Interdisciplinary aspects
Laboratories
Logic programming
Manufacturing
Mechanical engineering. Machine design
Metal forming
Occupational training. Personnel. Work management
Physical restraints
Polymers
Problem solving
Product Design
Product development
Product life cycle
Project management
Reverse engineering
Robotics
Students
Teaching aids & devices
Toy and Entertainment Design: Animatronics
Toys
title A novel approach in integrating product design into curriculum: Toy and entertainment animatron design
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