Loading…

Immersive and interactive virtual reality applications based on 3D web browsers

This study explores the possibility of effectively using web-standard technologies (i.e., HTML5, JavaScript, WebGL, and WebRTC) to deploy full immersive and interactive virtual reality applications. These applications are based on computer clusters and run in multi-projection environments, such as C...

Full description

Saved in:
Bibliographic Details
Published in:Multimedia tools and applications 2018, Vol.77 (1), p.347-361
Main Authors: de Paiva Guimarães, Marcelo, Dias, Diego Roberto Colombo, Mota, José Hamilton, Gnecco, Bruno Barberi, Durelli, Vinícius Humberto Serapilha, Trevelin, Luis Carlos
Format: Article
Language:English
Subjects:
Citations: Items that this one cites
Items that cite this one
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:This study explores the possibility of effectively using web-standard technologies (i.e., HTML5, JavaScript, WebGL, and WebRTC) to deploy full immersive and interactive virtual reality applications. These applications are based on computer clusters and run in multi-projection environments, such as CAVEs, Panoramas and Power Walls. Until recently, these applications were build using tailored solutions, such low-level libraries to distribute data. We discuss the modern-day web technology which allows these applications meet a multi-platform requirement. This paper also evaluates the communication and synchronization requirements of these applications that are traditionally the main bottleneck. As a proof-of-concept to show the feasibility of our study, we devised and implemented an immersive and interactive virtual reality application employing only web technologies. Our proof-of-concept runs on a miniCAVE environment with three displays and a 6-node cluster.
ISSN:1380-7501
1573-7721
DOI:10.1007/s11042-016-4256-7