Loading…
Why Gamification is Bullshit Malarkey
Gamification as depicted as an emerging trend, a tool and possibly the holistic approach of new pedagogy within education is discussed. Supporters of gamification state that student satisfaction, efficiency, effectiveness and engagement can be increased if done properly. Todd explores the ability of...
Saved in:
Published in: | Morning watch (St. John's) 2016-10, Vol.44 (1/2), p.1 |
---|---|
Main Author: | |
Format: | Article |
Language: | English |
Subjects: | |
Online Access: | Get full text |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Summary: | Gamification as depicted as an emerging trend, a tool and possibly the holistic approach of new pedagogy within education is discussed. Supporters of gamification state that student satisfaction, efficiency, effectiveness and engagement can be increased if done properly. Todd explores the ability of gamification to harness the power of games without the difficulty of attempting to implement games within his courses, within his own context of teaching in higher education. |
---|---|
ISSN: | 0384-5028 |