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Developing Critical and Imaginative Thinking Within Electronic Literacy

Many students know more about technology than their teachers and school administrators. They have grown up with electronic video games, talking books and machines, videos, and computer-generated programs that have literacy animations, audio, mathematics, science, robotics, and other varied forms of...

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Published in:NASSP bulletin 1998-10, Vol.82 (600), p.41-47
Main Author: Alvarez, Marino C.
Format: Article
Language:English
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description Many students know more about technology than their teachers and school administrators. They have grown up with electronic video games, talking books and machines, videos, and computer-generated programs that have literacy animations, audio, mathematics, science, robotics, and other varied forms of electronic presentations.
doi_str_mv 10.1177/019263659808260008
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identifier ISSN: 0192-6365
ispartof NASSP bulletin, 1998-10, Vol.82 (600), p.41-47
issn 0192-6365
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subjects Electronics
Informal Education
Information technology
Literacy
Primary Education
Standardized Tests
Teaching
title Developing Critical and Imaginative Thinking Within Electronic Literacy
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