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Design space exploration of an open-source, IP-reusable, scalable floating-point engine for embedded applications
This paper describes an open-source and highly scalable floating-point unit (FPU) for embedded systems. Our FPU is fast and efficient, due to the high parallelism of its architecture: the functional units inside the datapath can operate in parallel and independently from each other. A comparison bet...
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Published in: | Journal of systems architecture 2008-12, Vol.54 (12), p.1143-1154 |
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Main Authors: | , , , , , , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | This paper describes an open-source and highly scalable floating-point unit (FPU) for embedded systems. Our FPU is fast and efficient, due to the high parallelism of its architecture: the functional units inside the datapath can operate in parallel and independently from each other. A comparison between different versions of the FPU has been made to highlight how performance scales accordingly. Logic synthesis results show that our FPU requires 105 Kgates and runs at 400
MHz on a low-power 90
nm std-cells low-power technology, and requires 20
K Logic Elements running at 67
MHz of an Altera Stratix FPGA. The proposed FPU is supported by a software tool suite which compiles programs written using the C/C++ language. A set of DSP and 3D graphics algorithms have been benchmarked, showing that using our FPU the amount of clock cycles required to perform each algorithm is one order of magnitude smaller than what is required by its corresponding software implementation. |
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ISSN: | 1383-7621 1873-6165 |
DOI: | 10.1016/j.sysarc.2008.05.005 |