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Video Games and the Future of Learning
Most educators are dismissive of video games. But corporations, the government, and the military have already recognized and harnessed their tremendous educative power. Here, Shaffer et al discuss how video games can and will transform education. They argue that more than a multibillion-dollar indus...
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Published in: | Phi Delta Kappan 2005-10, Vol.87 (2), p.104-111 |
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Main Authors: | , , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that cite this one |
Online Access: | Get full text |
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Summary: | Most educators are dismissive of video games. But corporations, the government, and the military have already recognized and harnessed their tremendous educative power. Here, Shaffer et al discuss how video games can and will transform education. They argue that more than a multibillion-dollar industry, more than a compelling toy for both children and adults, more than a route to computer literacy, video games are important because they let people participate in new worlds. They let players think, talk, and act in new ways. |
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ISSN: | 0031-7217 1940-6487 |
DOI: | 10.1177/003172170508700205 |