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Gifted students’ learning experiences in systematic game development process in after-school activities
The purpose of this research is to investigate students’ learning experiences in a systematic game development process. The study was conducted at a science and arts center, where gifted students can enroll in after-school activities. Fifteen students and one instructor participated in a 12-week pro...
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Published in: | Educational technology research and development 2020-06, Vol.68 (3), p.1439-1459 |
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creator | Hava, Kevser Guyer, Tolga Cakir, Hasan |
description | The purpose of this research is to investigate students’ learning experiences in a systematic game development process. The study was conducted at a science and arts center, where gifted students can enroll in after-school activities. Fifteen students and one instructor participated in a 12-week problem-solving implementation. During the last five weeks of the process, the students were engaged in developing educational computer games based on a game design model. Our findings showed that the game design model used in the study allowed the students to become aware of professional game development activities, such as identifying a target audience, prototyping, and evaluation. Furthermore, this game design model enabled a more systematic and faster implementation of the game development activity. The results of the research also showed that game development activity yielded important educational outcomes for the students to become skillful at problem-solving and convey their feelings/thoughts to the artifacts through the experience of the design process. |
doi_str_mv | 10.1007/s11423-020-09750-z |
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subjects | Academically Gifted Activity programs in education After School Programs Computer & video games Computer Games Design Development Article Education Educational Development Educational Games Educational Objectives Educational Technology Gifted Gifted children Gifted education Learning Learning and Instruction Learning Experience Methods Outcomes of Education Problem Solving Program Effectiveness School Activities Science Teaching Centers Social aspects Students Teaching Methods |
title | Gifted students’ learning experiences in systematic game development process in after-school activities |
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