Loading…

Maps, Mirrors, and Participants: Design Lenses for Sociomateriality in Engineering Organizations

When you use a computer it also uses you, and in that relationship forms a new entity of melded agencies, a "centaur" inseparably human and nonhuman. Networks of interaction in an organization similarly form "organizational centaurs", melding humans, technologies, and organizatio...

Full description

Saved in:
Bibliographic Details
Published in:arXiv.org 2020-09
Main Authors: Burnell, Edward, Pillai, Priya P, Yang, Maria C
Format: Article
Language:English
Subjects:
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:When you use a computer it also uses you, and in that relationship forms a new entity of melded agencies, a "centaur" inseparably human and nonhuman. Networks of interaction in an organization similarly form "organizational centaurs", melding humans, technologies, and organizations into an inseparable sociomateriality. By developing a convex optimization toolkit for conceptual engineering we sought to shape these centaurs. How do organizations go from a high-level concept ("let's make an airplane") to a "design", and in that process what blurred lines between humans and computers bring opportunities for research? We present three metaphors that have been useful lenses across our field sites: considering design models as maps shows how centaurs apportioned legitimacy; looking at design models as mirrors illuminates how they sought validation in their perspectives; and treating design models as participants recognizes their opinions and agency as equivalent to other entities in these centaurs.
ISSN:2331-8422