Loading…

Investigating privacy concerns related to mobile augmented reality Apps – A vignette based online experiment

Augmented reality (AR) gained much public attention after the success of Pokémon Go in 2016, and has found application in online games, social media, interior design, and other services since then. AR is highly dependent on various different sensors gathering real time context-specific personal info...

Full description

Saved in:
Bibliographic Details
Published in:Computers in human behavior 2021-09, Vol.122, p.106833, Article 106833
Main Authors: Harborth, David, Pape, Sebastian
Format: Article
Language:English
Subjects:
Citations: Items that this one cites
Items that cite this one
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
cited_by cdi_FETCH-LOGICAL-c325t-35de3494b88169a212f2e5b003bfa539e8255adc92dbf622ccd2af6f1891d1a3
cites cdi_FETCH-LOGICAL-c325t-35de3494b88169a212f2e5b003bfa539e8255adc92dbf622ccd2af6f1891d1a3
container_end_page
container_issue
container_start_page 106833
container_title Computers in human behavior
container_volume 122
creator Harborth, David
Pape, Sebastian
description Augmented reality (AR) gained much public attention after the success of Pokémon Go in 2016, and has found application in online games, social media, interior design, and other services since then. AR is highly dependent on various different sensors gathering real time context-specific personal information about the users causing more severe and new privacy threats compared to other technologies. These threats have to be investigated as long as AR is still shapeable in order to ensure users’ privacy and foster market adoption of privacy-friendly AR systems. To provide viable recommendations regarding the design of privacy-friendly AR systems, we follow a user-centric approach and investigate the role and causes of privacy concerns within the context of mobile AR (MAR) apps. We design a vignette-based online experiment adapting ideas from the framework of contextual integrity to analyze drivers of privacy concerns related to MAR apps, such as characteristics of permissions, trust-evoking signals, and AR-related contextual factors. The results of the large-scale experiment with 1,100 participants indicate that privacy concerns are mainly determined by the sensitivity of app permissions (i.e., whether sensitive resources on the smartphone are accessed) and the number of prior app downloads. Furthermore, we devise detailed practical and theoretical implications for developers, regulatory authorities and future research. •Vignette-based online experiment with 1,100 smartphone users.•Analysis of contextual factors driving privacy concerns of augmented reality apps.•Integration of contextual factors into a known privacy-related research model.•Privacy concerns driven by permission sensitivity, trust and general privacy concerns.•Privacy calculus with privacy concerns and usefulness explain download intentions.
doi_str_mv 10.1016/j.chb.2021.106833
format article
fullrecord <record><control><sourceid>proquest_cross</sourceid><recordid>TN_cdi_proquest_journals_2549728392</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><els_id>S0747563221001564</els_id><sourcerecordid>2549728392</sourcerecordid><originalsourceid>FETCH-LOGICAL-c325t-35de3494b88169a212f2e5b003bfa539e8255adc92dbf622ccd2af6f1891d1a3</originalsourceid><addsrcrecordid>eNp9kMtOwzAQRS0EEqXwAewssU7xI85DrKqKl1SJTfeW40yCo9QJtlvRHf_AH_IlOAprVqMZ3Tsz9yB0S8mKEprddyv9Xq0YYTT2WcH5GVrQIudJnpXsHC1InuaJyDi7RFfed4QQIUi2QPbVHsEH06pgbItHZ45Kn7AerAZnPXbQqwA1DgPeD5XpAatDuwc7zRyo3oQTXo-jxz9f33iNj6a1EALgSvmoGGxvLGD4HMGZyXWNLhrVe7j5q0u0e3rcbV6S7dvz62a9TTRnIiRc1MDTMq2KgmalYpQ1DERFCK8aJXgJBRNC1bpkddVkjGldM9VkDS1KWlPFl-huXju64eMQ88luODgbL0om0jJnBS9ZVNFZpd3gvYNGxvh75U6SEjlRlZ2MVOVEVc5Uo-dh9kD8_mjASa8NRFi1caCDrAfzj_sXLj6B3Q</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2549728392</pqid></control><display><type>article</type><title>Investigating privacy concerns related to mobile augmented reality Apps – A vignette based online experiment</title><source>Elsevier</source><creator>Harborth, David ; Pape, Sebastian</creator><creatorcontrib>Harborth, David ; Pape, Sebastian</creatorcontrib><description>Augmented reality (AR) gained much public attention after the success of Pokémon Go in 2016, and has found application in online games, social media, interior design, and other services since then. AR is highly dependent on various different sensors gathering real time context-specific personal information about the users causing more severe and new privacy threats compared to other technologies. These threats have to be investigated as long as AR is still shapeable in order to ensure users’ privacy and foster market adoption of privacy-friendly AR systems. To provide viable recommendations regarding the design of privacy-friendly AR systems, we follow a user-centric approach and investigate the role and causes of privacy concerns within the context of mobile AR (MAR) apps. We design a vignette-based online experiment adapting ideas from the framework of contextual integrity to analyze drivers of privacy concerns related to MAR apps, such as characteristics of permissions, trust-evoking signals, and AR-related contextual factors. The results of the large-scale experiment with 1,100 participants indicate that privacy concerns are mainly determined by the sensitivity of app permissions (i.e., whether sensitive resources on the smartphone are accessed) and the number of prior app downloads. Furthermore, we devise detailed practical and theoretical implications for developers, regulatory authorities and future research. •Vignette-based online experiment with 1,100 smartphone users.•Analysis of contextual factors driving privacy concerns of augmented reality apps.•Integration of contextual factors into a known privacy-related research model.•Privacy concerns driven by permission sensitivity, trust and general privacy concerns.•Privacy calculus with privacy concerns and usefulness explain download intentions.</description><identifier>ISSN: 0747-5632</identifier><identifier>EISSN: 1873-7692</identifier><identifier>DOI: 10.1016/j.chb.2021.106833</identifier><language>eng</language><publisher>Elmsford: Elsevier Ltd</publisher><subject>App permissions ; App transparency ; Applications programs ; Augmented reality ; Computer &amp; video games ; Context ; Experiments ; Interior design ; Mobile augmented reality ; Pervasive systems ; Privacy ; Regulatory agencies ; Smartphones ; Vignette-based experiment</subject><ispartof>Computers in human behavior, 2021-09, Vol.122, p.106833, Article 106833</ispartof><rights>2021 Elsevier Ltd</rights><rights>Copyright Elsevier Science Ltd. Sep 2021</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c325t-35de3494b88169a212f2e5b003bfa539e8255adc92dbf622ccd2af6f1891d1a3</citedby><cites>FETCH-LOGICAL-c325t-35de3494b88169a212f2e5b003bfa539e8255adc92dbf622ccd2af6f1891d1a3</cites><orcidid>0000-0001-9554-7567</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,780,784,27924,27925</link.rule.ids></links><search><creatorcontrib>Harborth, David</creatorcontrib><creatorcontrib>Pape, Sebastian</creatorcontrib><title>Investigating privacy concerns related to mobile augmented reality Apps – A vignette based online experiment</title><title>Computers in human behavior</title><description>Augmented reality (AR) gained much public attention after the success of Pokémon Go in 2016, and has found application in online games, social media, interior design, and other services since then. AR is highly dependent on various different sensors gathering real time context-specific personal information about the users causing more severe and new privacy threats compared to other technologies. These threats have to be investigated as long as AR is still shapeable in order to ensure users’ privacy and foster market adoption of privacy-friendly AR systems. To provide viable recommendations regarding the design of privacy-friendly AR systems, we follow a user-centric approach and investigate the role and causes of privacy concerns within the context of mobile AR (MAR) apps. We design a vignette-based online experiment adapting ideas from the framework of contextual integrity to analyze drivers of privacy concerns related to MAR apps, such as characteristics of permissions, trust-evoking signals, and AR-related contextual factors. The results of the large-scale experiment with 1,100 participants indicate that privacy concerns are mainly determined by the sensitivity of app permissions (i.e., whether sensitive resources on the smartphone are accessed) and the number of prior app downloads. Furthermore, we devise detailed practical and theoretical implications for developers, regulatory authorities and future research. •Vignette-based online experiment with 1,100 smartphone users.•Analysis of contextual factors driving privacy concerns of augmented reality apps.•Integration of contextual factors into a known privacy-related research model.•Privacy concerns driven by permission sensitivity, trust and general privacy concerns.•Privacy calculus with privacy concerns and usefulness explain download intentions.</description><subject>App permissions</subject><subject>App transparency</subject><subject>Applications programs</subject><subject>Augmented reality</subject><subject>Computer &amp; video games</subject><subject>Context</subject><subject>Experiments</subject><subject>Interior design</subject><subject>Mobile augmented reality</subject><subject>Pervasive systems</subject><subject>Privacy</subject><subject>Regulatory agencies</subject><subject>Smartphones</subject><subject>Vignette-based experiment</subject><issn>0747-5632</issn><issn>1873-7692</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2021</creationdate><recordtype>article</recordtype><recordid>eNp9kMtOwzAQRS0EEqXwAewssU7xI85DrKqKl1SJTfeW40yCo9QJtlvRHf_AH_IlOAprVqMZ3Tsz9yB0S8mKEprddyv9Xq0YYTT2WcH5GVrQIudJnpXsHC1InuaJyDi7RFfed4QQIUi2QPbVHsEH06pgbItHZ45Kn7AerAZnPXbQqwA1DgPeD5XpAatDuwc7zRyo3oQTXo-jxz9f33iNj6a1EALgSvmoGGxvLGD4HMGZyXWNLhrVe7j5q0u0e3rcbV6S7dvz62a9TTRnIiRc1MDTMq2KgmalYpQ1DERFCK8aJXgJBRNC1bpkddVkjGldM9VkDS1KWlPFl-huXju64eMQ88luODgbL0om0jJnBS9ZVNFZpd3gvYNGxvh75U6SEjlRlZ2MVOVEVc5Uo-dh9kD8_mjASa8NRFi1caCDrAfzj_sXLj6B3Q</recordid><startdate>202109</startdate><enddate>202109</enddate><creator>Harborth, David</creator><creator>Pape, Sebastian</creator><general>Elsevier Ltd</general><general>Elsevier Science Ltd</general><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>8FD</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><orcidid>https://orcid.org/0000-0001-9554-7567</orcidid></search><sort><creationdate>202109</creationdate><title>Investigating privacy concerns related to mobile augmented reality Apps – A vignette based online experiment</title><author>Harborth, David ; Pape, Sebastian</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c325t-35de3494b88169a212f2e5b003bfa539e8255adc92dbf622ccd2af6f1891d1a3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2021</creationdate><topic>App permissions</topic><topic>App transparency</topic><topic>Applications programs</topic><topic>Augmented reality</topic><topic>Computer &amp; video games</topic><topic>Context</topic><topic>Experiments</topic><topic>Interior design</topic><topic>Mobile augmented reality</topic><topic>Pervasive systems</topic><topic>Privacy</topic><topic>Regulatory agencies</topic><topic>Smartphones</topic><topic>Vignette-based experiment</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Harborth, David</creatorcontrib><creatorcontrib>Pape, Sebastian</creatorcontrib><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Technology Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts – Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><jtitle>Computers in human behavior</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Harborth, David</au><au>Pape, Sebastian</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Investigating privacy concerns related to mobile augmented reality Apps – A vignette based online experiment</atitle><jtitle>Computers in human behavior</jtitle><date>2021-09</date><risdate>2021</risdate><volume>122</volume><spage>106833</spage><pages>106833-</pages><artnum>106833</artnum><issn>0747-5632</issn><eissn>1873-7692</eissn><abstract>Augmented reality (AR) gained much public attention after the success of Pokémon Go in 2016, and has found application in online games, social media, interior design, and other services since then. AR is highly dependent on various different sensors gathering real time context-specific personal information about the users causing more severe and new privacy threats compared to other technologies. These threats have to be investigated as long as AR is still shapeable in order to ensure users’ privacy and foster market adoption of privacy-friendly AR systems. To provide viable recommendations regarding the design of privacy-friendly AR systems, we follow a user-centric approach and investigate the role and causes of privacy concerns within the context of mobile AR (MAR) apps. We design a vignette-based online experiment adapting ideas from the framework of contextual integrity to analyze drivers of privacy concerns related to MAR apps, such as characteristics of permissions, trust-evoking signals, and AR-related contextual factors. The results of the large-scale experiment with 1,100 participants indicate that privacy concerns are mainly determined by the sensitivity of app permissions (i.e., whether sensitive resources on the smartphone are accessed) and the number of prior app downloads. Furthermore, we devise detailed practical and theoretical implications for developers, regulatory authorities and future research. •Vignette-based online experiment with 1,100 smartphone users.•Analysis of contextual factors driving privacy concerns of augmented reality apps.•Integration of contextual factors into a known privacy-related research model.•Privacy concerns driven by permission sensitivity, trust and general privacy concerns.•Privacy calculus with privacy concerns and usefulness explain download intentions.</abstract><cop>Elmsford</cop><pub>Elsevier Ltd</pub><doi>10.1016/j.chb.2021.106833</doi><orcidid>https://orcid.org/0000-0001-9554-7567</orcidid></addata></record>
fulltext fulltext
identifier ISSN: 0747-5632
ispartof Computers in human behavior, 2021-09, Vol.122, p.106833, Article 106833
issn 0747-5632
1873-7692
language eng
recordid cdi_proquest_journals_2549728392
source Elsevier
subjects App permissions
App transparency
Applications programs
Augmented reality
Computer & video games
Context
Experiments
Interior design
Mobile augmented reality
Pervasive systems
Privacy
Regulatory agencies
Smartphones
Vignette-based experiment
title Investigating privacy concerns related to mobile augmented reality Apps – A vignette based online experiment
url http://sfxeu10.hosted.exlibrisgroup.com/loughborough?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-28T23%3A50%3A17IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Investigating%20privacy%20concerns%20related%20to%20mobile%20augmented%20reality%20Apps%20%E2%80%93%20A%20vignette%20based%20online%20experiment&rft.jtitle=Computers%20in%20human%20behavior&rft.au=Harborth,%20David&rft.date=2021-09&rft.volume=122&rft.spage=106833&rft.pages=106833-&rft.artnum=106833&rft.issn=0747-5632&rft.eissn=1873-7692&rft_id=info:doi/10.1016/j.chb.2021.106833&rft_dat=%3Cproquest_cross%3E2549728392%3C/proquest_cross%3E%3Cgrp_id%3Ecdi_FETCH-LOGICAL-c325t-35de3494b88169a212f2e5b003bfa539e8255adc92dbf622ccd2af6f1891d1a3%3C/grp_id%3E%3Coa%3E%3C/oa%3E%3Curl%3E%3C/url%3E&rft_id=info:oai/&rft_pqid=2549728392&rft_id=info:pmid/&rfr_iscdi=true