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Perceived self-effi cacy of students in a business simulation game

Self-efficacy is an individual's confidence in the personal ability to complete a task under specified conditions. Game self-efficacy is the belief of game players that they would win in a business simulation game competition. To understand the composites of such belief, an instrument of 30 sta...

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Bibliographic Details
Published in:The Irish journal of management 2021-01, Vol.40 (1), p.61-73
Main Authors: Dumblekar, Vinod, Dhar, Upinder
Format: Article
Language:English
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Summary:Self-efficacy is an individual's confidence in the personal ability to complete a task under specified conditions. Game self-efficacy is the belief of game players that they would win in a business simulation game competition. To understand the composites of such belief, an instrument of 30 statements was developed and statistically tested on 227 undergraduate students at the end of a business simulation game competition. The factor analysis produced eight factors of perceived game self-efficacy, namely, innovation, experimentation, conviction, openness, focus, proactivity, conceptualisation and determination. These factors have significant research implications for goal-oriented behaviour, goal setting and performance enhancement at work and in games and competitions, and in developing simulation games.
ISSN:1649-248X
2451-2834
DOI:10.2478/ijm-2021-0004