Loading…

Study on rapid modeling and manufacturing method of porous bone scaffold based on voxel model

For solving the modeling problem of porous structure design of bone scaffold, a modeling method of porous bone scaffold based on voxel model was proposed. Firstly, the surface of model triangular facets of bone scaffold was reconstructed by moving cube (MC) algorithm with the computer tomographic (C...

Full description

Saved in:
Bibliographic Details
Published in:Journal of the Brazilian Society of Mechanical Sciences and Engineering 2021-12, Vol.43 (12), Article 566
Main Authors: Zhang, Zhuang-ya, Ou, Li-ming, Zhang, Jing, Li, Yao-song, Duan, Ming-de
Format: Article
Language:English
Subjects:
Citations: Items that this one cites
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
cited_by
cites cdi_FETCH-LOGICAL-c270t-57ac38cfd028e0c75f319d7b2a536f4a9c6e5280dd033a760976d21cadf478773
container_end_page
container_issue 12
container_start_page
container_title Journal of the Brazilian Society of Mechanical Sciences and Engineering
container_volume 43
creator Zhang, Zhuang-ya
Ou, Li-ming
Zhang, Jing
Li, Yao-song
Duan, Ming-de
description For solving the modeling problem of porous structure design of bone scaffold, a modeling method of porous bone scaffold based on voxel model was proposed. Firstly, the surface of model triangular facets of bone scaffold was reconstructed by moving cube (MC) algorithm with the computer tomographic (CT) images. Secondly, a rapidly slicing algorithm based on surface model was proposed to obtain the cross-sectional profile of bone scaffold. Then, an isometric scanning line of cross-sectional profile was filled and dispersed to construct voxel model; subsequently, the pore unit was designed based on voxel, and the voxel model of porous bone scaffold was constructed by filling the pore units; finally, combined with additive manufacturing process, a method to generate processing path directly based on the voxel model was proposed. It can be concluded from the experiment that the porous bone scaffold could be constructed by the proposed algorithm. The parameters including pore size and porosity on the bone scaffold could be controlled through adjusting the voxel size and pore unit structures. The processing path was obtained directly from the voxel model, thus providing a feasible method for the design and manufacture of the porous bone scaffold.
doi_str_mv 10.1007/s40430-021-03289-7
format article
fullrecord <record><control><sourceid>proquest_cross</sourceid><recordid>TN_cdi_proquest_journals_2604032446</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>2604032446</sourcerecordid><originalsourceid>FETCH-LOGICAL-c270t-57ac38cfd028e0c75f319d7b2a536f4a9c6e5280dd033a760976d21cadf478773</originalsourceid><addsrcrecordid>eNp9kMtKxDAUhoMoOI6-gKuA6-hJ0ibpUgZvMOBCXUpIc9EZOk1NWnHe3tYK7lzlwv9_h_MhdE7hkgLIq1xAwYEAowQ4UxWRB2hBFQjCRUUPx7uQipRKqmN0kvMWxlQpygV6feoHt8exxcl0G4d30flm075h044P0w7B2H5I08_O9-_R4RhwF1McMq5j63G2JoTYOFyb7N0E-oxfvplBp-gomCb7s99ziV5ub55X92T9ePewul4TyyT0pJTGcmWDA6Y8WFkGTisna2ZKLkJhKit8yRQ4B5wbKaCSwjFqjQuFVFLyJbqYuV2KH4PPvd7GIbXjSM0EFOOyRSHGFJtTNsWckw-6S5udSXtNQU8a9axRjxr1j0Y9oflcyt1kwac_9D-tbwbbdZQ</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2604032446</pqid></control><display><type>article</type><title>Study on rapid modeling and manufacturing method of porous bone scaffold based on voxel model</title><source>Springer Nature</source><creator>Zhang, Zhuang-ya ; Ou, Li-ming ; Zhang, Jing ; Li, Yao-song ; Duan, Ming-de</creator><creatorcontrib>Zhang, Zhuang-ya ; Ou, Li-ming ; Zhang, Jing ; Li, Yao-song ; Duan, Ming-de</creatorcontrib><description>For solving the modeling problem of porous structure design of bone scaffold, a modeling method of porous bone scaffold based on voxel model was proposed. Firstly, the surface of model triangular facets of bone scaffold was reconstructed by moving cube (MC) algorithm with the computer tomographic (CT) images. Secondly, a rapidly slicing algorithm based on surface model was proposed to obtain the cross-sectional profile of bone scaffold. Then, an isometric scanning line of cross-sectional profile was filled and dispersed to construct voxel model; subsequently, the pore unit was designed based on voxel, and the voxel model of porous bone scaffold was constructed by filling the pore units; finally, combined with additive manufacturing process, a method to generate processing path directly based on the voxel model was proposed. It can be concluded from the experiment that the porous bone scaffold could be constructed by the proposed algorithm. The parameters including pore size and porosity on the bone scaffold could be controlled through adjusting the voxel size and pore unit structures. The processing path was obtained directly from the voxel model, thus providing a feasible method for the design and manufacture of the porous bone scaffold.</description><identifier>ISSN: 1678-5878</identifier><identifier>EISSN: 1806-3691</identifier><identifier>DOI: 10.1007/s40430-021-03289-7</identifier><language>eng</language><publisher>Berlin/Heidelberg: Springer Berlin Heidelberg</publisher><subject>Algorithms ; Computed tomography ; Cross-sections ; Engineering ; Image reconstruction ; Manufacturing ; Mechanical Engineering ; Modelling ; Pore size ; Porosity ; Production methods ; Scaffolds ; Technical Paper</subject><ispartof>Journal of the Brazilian Society of Mechanical Sciences and Engineering, 2021-12, Vol.43 (12), Article 566</ispartof><rights>The Brazilian Society of Mechanical Sciences and Engineering 2021</rights><rights>The Brazilian Society of Mechanical Sciences and Engineering 2021.</rights><woscitedreferencessubscribed>false</woscitedreferencessubscribed><cites>FETCH-LOGICAL-c270t-57ac38cfd028e0c75f319d7b2a536f4a9c6e5280dd033a760976d21cadf478773</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,780,784,27924,27925</link.rule.ids></links><search><creatorcontrib>Zhang, Zhuang-ya</creatorcontrib><creatorcontrib>Ou, Li-ming</creatorcontrib><creatorcontrib>Zhang, Jing</creatorcontrib><creatorcontrib>Li, Yao-song</creatorcontrib><creatorcontrib>Duan, Ming-de</creatorcontrib><title>Study on rapid modeling and manufacturing method of porous bone scaffold based on voxel model</title><title>Journal of the Brazilian Society of Mechanical Sciences and Engineering</title><addtitle>J Braz. Soc. Mech. Sci. Eng</addtitle><description>For solving the modeling problem of porous structure design of bone scaffold, a modeling method of porous bone scaffold based on voxel model was proposed. Firstly, the surface of model triangular facets of bone scaffold was reconstructed by moving cube (MC) algorithm with the computer tomographic (CT) images. Secondly, a rapidly slicing algorithm based on surface model was proposed to obtain the cross-sectional profile of bone scaffold. Then, an isometric scanning line of cross-sectional profile was filled and dispersed to construct voxel model; subsequently, the pore unit was designed based on voxel, and the voxel model of porous bone scaffold was constructed by filling the pore units; finally, combined with additive manufacturing process, a method to generate processing path directly based on the voxel model was proposed. It can be concluded from the experiment that the porous bone scaffold could be constructed by the proposed algorithm. The parameters including pore size and porosity on the bone scaffold could be controlled through adjusting the voxel size and pore unit structures. The processing path was obtained directly from the voxel model, thus providing a feasible method for the design and manufacture of the porous bone scaffold.</description><subject>Algorithms</subject><subject>Computed tomography</subject><subject>Cross-sections</subject><subject>Engineering</subject><subject>Image reconstruction</subject><subject>Manufacturing</subject><subject>Mechanical Engineering</subject><subject>Modelling</subject><subject>Pore size</subject><subject>Porosity</subject><subject>Production methods</subject><subject>Scaffolds</subject><subject>Technical Paper</subject><issn>1678-5878</issn><issn>1806-3691</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2021</creationdate><recordtype>article</recordtype><recordid>eNp9kMtKxDAUhoMoOI6-gKuA6-hJ0ibpUgZvMOBCXUpIc9EZOk1NWnHe3tYK7lzlwv9_h_MhdE7hkgLIq1xAwYEAowQ4UxWRB2hBFQjCRUUPx7uQipRKqmN0kvMWxlQpygV6feoHt8exxcl0G4d30flm075h044P0w7B2H5I08_O9-_R4RhwF1McMq5j63G2JoTYOFyb7N0E-oxfvplBp-gomCb7s99ziV5ub55X92T9ePewul4TyyT0pJTGcmWDA6Y8WFkGTisna2ZKLkJhKit8yRQ4B5wbKaCSwjFqjQuFVFLyJbqYuV2KH4PPvd7GIbXjSM0EFOOyRSHGFJtTNsWckw-6S5udSXtNQU8a9axRjxr1j0Y9oflcyt1kwac_9D-tbwbbdZQ</recordid><startdate>20211201</startdate><enddate>20211201</enddate><creator>Zhang, Zhuang-ya</creator><creator>Ou, Li-ming</creator><creator>Zhang, Jing</creator><creator>Li, Yao-song</creator><creator>Duan, Ming-de</creator><general>Springer Berlin Heidelberg</general><general>Springer Nature B.V</general><scope>AAYXX</scope><scope>CITATION</scope></search><sort><creationdate>20211201</creationdate><title>Study on rapid modeling and manufacturing method of porous bone scaffold based on voxel model</title><author>Zhang, Zhuang-ya ; Ou, Li-ming ; Zhang, Jing ; Li, Yao-song ; Duan, Ming-de</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c270t-57ac38cfd028e0c75f319d7b2a536f4a9c6e5280dd033a760976d21cadf478773</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2021</creationdate><topic>Algorithms</topic><topic>Computed tomography</topic><topic>Cross-sections</topic><topic>Engineering</topic><topic>Image reconstruction</topic><topic>Manufacturing</topic><topic>Mechanical Engineering</topic><topic>Modelling</topic><topic>Pore size</topic><topic>Porosity</topic><topic>Production methods</topic><topic>Scaffolds</topic><topic>Technical Paper</topic><toplevel>online_resources</toplevel><creatorcontrib>Zhang, Zhuang-ya</creatorcontrib><creatorcontrib>Ou, Li-ming</creatorcontrib><creatorcontrib>Zhang, Jing</creatorcontrib><creatorcontrib>Li, Yao-song</creatorcontrib><creatorcontrib>Duan, Ming-de</creatorcontrib><collection>CrossRef</collection><jtitle>Journal of the Brazilian Society of Mechanical Sciences and Engineering</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Zhang, Zhuang-ya</au><au>Ou, Li-ming</au><au>Zhang, Jing</au><au>Li, Yao-song</au><au>Duan, Ming-de</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Study on rapid modeling and manufacturing method of porous bone scaffold based on voxel model</atitle><jtitle>Journal of the Brazilian Society of Mechanical Sciences and Engineering</jtitle><stitle>J Braz. Soc. Mech. Sci. Eng</stitle><date>2021-12-01</date><risdate>2021</risdate><volume>43</volume><issue>12</issue><artnum>566</artnum><issn>1678-5878</issn><eissn>1806-3691</eissn><abstract>For solving the modeling problem of porous structure design of bone scaffold, a modeling method of porous bone scaffold based on voxel model was proposed. Firstly, the surface of model triangular facets of bone scaffold was reconstructed by moving cube (MC) algorithm with the computer tomographic (CT) images. Secondly, a rapidly slicing algorithm based on surface model was proposed to obtain the cross-sectional profile of bone scaffold. Then, an isometric scanning line of cross-sectional profile was filled and dispersed to construct voxel model; subsequently, the pore unit was designed based on voxel, and the voxel model of porous bone scaffold was constructed by filling the pore units; finally, combined with additive manufacturing process, a method to generate processing path directly based on the voxel model was proposed. It can be concluded from the experiment that the porous bone scaffold could be constructed by the proposed algorithm. The parameters including pore size and porosity on the bone scaffold could be controlled through adjusting the voxel size and pore unit structures. The processing path was obtained directly from the voxel model, thus providing a feasible method for the design and manufacture of the porous bone scaffold.</abstract><cop>Berlin/Heidelberg</cop><pub>Springer Berlin Heidelberg</pub><doi>10.1007/s40430-021-03289-7</doi></addata></record>
fulltext fulltext
identifier ISSN: 1678-5878
ispartof Journal of the Brazilian Society of Mechanical Sciences and Engineering, 2021-12, Vol.43 (12), Article 566
issn 1678-5878
1806-3691
language eng
recordid cdi_proquest_journals_2604032446
source Springer Nature
subjects Algorithms
Computed tomography
Cross-sections
Engineering
Image reconstruction
Manufacturing
Mechanical Engineering
Modelling
Pore size
Porosity
Production methods
Scaffolds
Technical Paper
title Study on rapid modeling and manufacturing method of porous bone scaffold based on voxel model
url http://sfxeu10.hosted.exlibrisgroup.com/loughborough?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-28T09%3A58%3A13IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Study%20on%20rapid%20modeling%20and%20manufacturing%20method%20of%20porous%20bone%20scaffold%20based%20on%20voxel%20model&rft.jtitle=Journal%20of%20the%20Brazilian%20Society%20of%20Mechanical%20Sciences%20and%20Engineering&rft.au=Zhang,%20Zhuang-ya&rft.date=2021-12-01&rft.volume=43&rft.issue=12&rft.artnum=566&rft.issn=1678-5878&rft.eissn=1806-3691&rft_id=info:doi/10.1007/s40430-021-03289-7&rft_dat=%3Cproquest_cross%3E2604032446%3C/proquest_cross%3E%3Cgrp_id%3Ecdi_FETCH-LOGICAL-c270t-57ac38cfd028e0c75f319d7b2a536f4a9c6e5280dd033a760976d21cadf478773%3C/grp_id%3E%3Coa%3E%3C/oa%3E%3Curl%3E%3C/url%3E&rft_id=info:oai/&rft_pqid=2604032446&rft_id=info:pmid/&rfr_iscdi=true