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Gamification of an Entire Introductory Organic Chemistry Course: A Strategy to Enhance the Students’ Engagement
We designed the current gamification strategy for an undergraduate introductory organic chemistry course to enhance the student engagement. We implemented it in two classes from the Pharmacy and Chemistry courses using several gaming elements: attendance, punctuality, game-based applications, board...
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Published in: | Journal of chemical education 2022-02, Vol.99 (2), p.678-687 |
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Main Authors: | , , , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | We designed the current gamification strategy for an undergraduate introductory organic chemistry course to enhance the student engagement. We implemented it in two classes from the Pharmacy and Chemistry courses using several gaming elements: attendance, punctuality, game-based applications, board games, knowledge tournament, video classes, and group tasks to increase student motivation and achievement. All of the gaming elements guaranteed points to students in a leaderboard. At the end of the semester, a reward system compensated students with additional scores to their final average, badges, and gifts. Finally, the students evaluated the gamification, and the results obtained were quite positive. |
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ISSN: | 0021-9584 1938-1328 |
DOI: | 10.1021/acs.jchemed.1c00766 |