Loading…
Learning game development: Java shooter
Learning to code is far from an easy task, it is a promising approach that underscores the use of the video game culture of students to motivate them to invest their time in the practice of programming. The students in this discipline are often discouraged by the amount of information to remember an...
Saved in:
Published in: | Education and information technologies 2022-05, Vol.27 (4), p.5789-5809 |
---|---|
Main Authors: | , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Summary: | Learning to code is far from an easy task, it is a promising approach that underscores the use of the video game culture of students to motivate them to invest their time in the practice of programming. The students in this discipline are often discouraged by the amount of information to remember and the complex and constraining syntaxes. Moreover, the computer environment they use daily has little relation to that proposed for learning programming and they do not immediately perceive the links between the two universes. In this article we have proposed a tool which aims to help learners in the one of the different programming language; it's a learning game called Java shooter to promote learning java programming with high motivation rate. This game will allow learners to understand the lessons learned with a kind of interesting motivation. The development of this game idea is carried out using the IMIE model for the creation of learning games, this model is characterized by its clarity, and simplicity of adaptation which give the hand to the teacher to integrate himself in the process of creation in most of the stages of learning, in order to ensure a better pedagogical playful adaptation, whose goal is to integrate this new technology into the education system. Overall, the teachers greatly appreciated the design of the "Java Shooter" which is based on the chosen model in several steps. Analysis of the empirical results shows that most learners have accepted this tool to strengthen the classical teaching materials of Java programming. |
---|---|
ISSN: | 1360-2357 1573-7608 |
DOI: | 10.1007/s10639-021-10856-x |