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The Metaverse From a Multimedia Communications Perspective
eXtended reality (XR) technologies such as virtual reality and 360° stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure a high-fidelity display of immersive media, the bandwidth, latency and network traffic patterns will...
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Published in: | IEEE multimedia 2022-10, Vol.29 (4), p.123-127 |
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Main Authors: | , , |
Format: | Magazinearticle |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | eXtended reality (XR) technologies such as virtual reality and 360° stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure a high-fidelity display of immersive media, the bandwidth, latency and network traffic patterns will need to be considered to ensure a user's Quality of Experience (QoE). In this article, examples and calculations are explored to demonstrate the requirements of the above-mentioned parameters. Additionally, future methods such as network-awareness using reinforcement learning (RL) and XR content awareness using spatial or temporal differences in the frames could be explored from a multimedia communications perspective. |
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ISSN: | 1070-986X 1941-0166 |
DOI: | 10.1109/MMUL.2022.3217627 |