Loading…

Mathematical strategies and emergence of socially mediated metacognition within a multi-touch Dynamic Geometry Environment

Our research aimed to investigate the potential learning benefits to young children of implementing digital interactive multimodal technologies that provide both visual and haptic experiences in elementary mathematics classrooms. We studied the ways in which fourth-grade students collaboratively cre...

Full description

Saved in:
Bibliographic Details
Published in:Educational studies in mathematics 2023-02, Vol.112 (2), p.289-307
Main Authors: Hegedus, Stephen J., Otálora, Yenny
Format: Article
Language:English
Subjects:
Citations: Items that this one cites
Items that cite this one
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
cited_by cdi_FETCH-LOGICAL-c372t-c367e715b2f6004e10f8c269c0305759fddc2bd661a5607edbc13f3893dcd6903
cites cdi_FETCH-LOGICAL-c372t-c367e715b2f6004e10f8c269c0305759fddc2bd661a5607edbc13f3893dcd6903
container_end_page 307
container_issue 2
container_start_page 289
container_title Educational studies in mathematics
container_volume 112
creator Hegedus, Stephen J.
Otálora, Yenny
description Our research aimed to investigate the potential learning benefits to young children of implementing digital interactive multimodal technologies that provide both visual and haptic experiences in elementary mathematics classrooms. We studied the ways in which fourth-grade students collaboratively create collective strategies for solving mathematical problems utilizing dynamic geometry software with multi-touch interfaces, a combination we call a multi-touch Dynamic Geometry Environment . We examine in-depth two case studies each illustrating how mathematical strategies, collaboration, and socially mediated metacognition emerge in the small groups of children while working on an activity using the Geometer’s Sketchpad® on the iPad to make sense of an intuitive idea of covariation . We found that children’s interactions with their peers, the interviewer, and the mDGE favored the emergence of varied collaborative behaviors and socially mediated metacognitive processes that fostered the co-construction and development of mathematical strategies over a short period of time.
doi_str_mv 10.1007/s10649-022-10170-4
format article
fullrecord <record><control><sourceid>gale_proqu</sourceid><recordid>TN_cdi_proquest_journals_2771070660</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><galeid>A735299437</galeid><ericid>EJ1364050</ericid><sourcerecordid>A735299437</sourcerecordid><originalsourceid>FETCH-LOGICAL-c372t-c367e715b2f6004e10f8c269c0305759fddc2bd661a5607edbc13f3893dcd6903</originalsourceid><addsrcrecordid>eNp9kVFrFDEUhQdRcG39A4IQ8MmHqTfJTLLzWOpaKy1C1eeQTe7MpswkNclU119v6oi6ICWQXHK_c8PJqaoXFE4ogHyTKIimq4GxmgKVUDePqhVtJa9hTcXjagVAeU27tnlaPUvpBgDWRbeqflzpvMNJZ2f0SFKOOuPgMBHtLcEJ44DeIAk9ScE4PY57MqF1hbKlyNqEwbvsgiffXN45TzSZ5jG7OofZ7MjbvdeTM-QcQ6Hjnmz8nYvBT-jzcfWk12PC57_Po-rLu83ns_f15cfzi7PTy9pwyXLZhURJ2y3rBUCDFPq1YaIzwKGVbddba9jWCkF1K0Ci3RrKe77uuDVWdMCPqlfL3NsYvs6YsroJc_TlScWkpCBBiH-oQY-onO9D-QszuWTUqeQt67qGy0Kd_Icqy2KxGTz2rtwfCF4fCAqT8Xse9JySuvh0fciyhTUxpBSxV7fRTTruFQV1H7NaYlYlZvUrZtUU0ctFhNGZP4LNB8pFA-29L770U-n5AeNf9w9M_QkfybOQ</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2771070660</pqid></control><display><type>article</type><title>Mathematical strategies and emergence of socially mediated metacognition within a multi-touch Dynamic Geometry Environment</title><source>Springer Nature</source><source>ERIC</source><creator>Hegedus, Stephen J. ; Otálora, Yenny</creator><creatorcontrib>Hegedus, Stephen J. ; Otálora, Yenny</creatorcontrib><description>Our research aimed to investigate the potential learning benefits to young children of implementing digital interactive multimodal technologies that provide both visual and haptic experiences in elementary mathematics classrooms. We studied the ways in which fourth-grade students collaboratively create collective strategies for solving mathematical problems utilizing dynamic geometry software with multi-touch interfaces, a combination we call a multi-touch Dynamic Geometry Environment . We examine in-depth two case studies each illustrating how mathematical strategies, collaboration, and socially mediated metacognition emerge in the small groups of children while working on an activity using the Geometer’s Sketchpad® on the iPad to make sense of an intuitive idea of covariation . We found that children’s interactions with their peers, the interviewer, and the mDGE favored the emergence of varied collaborative behaviors and socially mediated metacognitive processes that fostered the co-construction and development of mathematical strategies over a short period of time.</description><identifier>ISSN: 0013-1954</identifier><identifier>EISSN: 1573-0816</identifier><identifier>DOI: 10.1007/s10649-022-10170-4</identifier><language>eng</language><publisher>Dordrecht: Springer Netherlands</publisher><subject>Children ; Computer Software ; Computer Uses in Education ; Cooperative Learning ; Education ; Elementary School Students ; Geometry ; Grade 4 ; Learning Strategies ; Mathematical analysis ; Mathematics ; Mathematics Activities ; Mathematics Education ; Mathematics Skills ; Metacognition ; Problem Solving ; Social aspects ; Study and teaching</subject><ispartof>Educational studies in mathematics, 2023-02, Vol.112 (2), p.289-307</ispartof><rights>The Author(s), under exclusive licence to Springer Nature B.V. 2022</rights><rights>COPYRIGHT 2023 Springer</rights><rights>The Author(s), under exclusive licence to Springer Nature B.V. 2022.</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c372t-c367e715b2f6004e10f8c269c0305759fddc2bd661a5607edbc13f3893dcd6903</citedby><cites>FETCH-LOGICAL-c372t-c367e715b2f6004e10f8c269c0305759fddc2bd661a5607edbc13f3893dcd6903</cites><orcidid>0000-0001-5343-5882 ; 0000-0001-5610-3189</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,780,784,27924,27925</link.rule.ids><backlink>$$Uhttp://eric.ed.gov/ERICWebPortal/detail?accno=EJ1364050$$DView record in ERIC$$Hfree_for_read</backlink></links><search><creatorcontrib>Hegedus, Stephen J.</creatorcontrib><creatorcontrib>Otálora, Yenny</creatorcontrib><title>Mathematical strategies and emergence of socially mediated metacognition within a multi-touch Dynamic Geometry Environment</title><title>Educational studies in mathematics</title><addtitle>Educ Stud Math</addtitle><description>Our research aimed to investigate the potential learning benefits to young children of implementing digital interactive multimodal technologies that provide both visual and haptic experiences in elementary mathematics classrooms. We studied the ways in which fourth-grade students collaboratively create collective strategies for solving mathematical problems utilizing dynamic geometry software with multi-touch interfaces, a combination we call a multi-touch Dynamic Geometry Environment . We examine in-depth two case studies each illustrating how mathematical strategies, collaboration, and socially mediated metacognition emerge in the small groups of children while working on an activity using the Geometer’s Sketchpad® on the iPad to make sense of an intuitive idea of covariation . We found that children’s interactions with their peers, the interviewer, and the mDGE favored the emergence of varied collaborative behaviors and socially mediated metacognitive processes that fostered the co-construction and development of mathematical strategies over a short period of time.</description><subject>Children</subject><subject>Computer Software</subject><subject>Computer Uses in Education</subject><subject>Cooperative Learning</subject><subject>Education</subject><subject>Elementary School Students</subject><subject>Geometry</subject><subject>Grade 4</subject><subject>Learning Strategies</subject><subject>Mathematical analysis</subject><subject>Mathematics</subject><subject>Mathematics Activities</subject><subject>Mathematics Education</subject><subject>Mathematics Skills</subject><subject>Metacognition</subject><subject>Problem Solving</subject><subject>Social aspects</subject><subject>Study and teaching</subject><issn>0013-1954</issn><issn>1573-0816</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2023</creationdate><recordtype>article</recordtype><sourceid>7SW</sourceid><recordid>eNp9kVFrFDEUhQdRcG39A4IQ8MmHqTfJTLLzWOpaKy1C1eeQTe7MpswkNclU119v6oi6ICWQXHK_c8PJqaoXFE4ogHyTKIimq4GxmgKVUDePqhVtJa9hTcXjagVAeU27tnlaPUvpBgDWRbeqflzpvMNJZ2f0SFKOOuPgMBHtLcEJ44DeIAk9ScE4PY57MqF1hbKlyNqEwbvsgiffXN45TzSZ5jG7OofZ7MjbvdeTM-QcQ6Hjnmz8nYvBT-jzcfWk12PC57_Po-rLu83ns_f15cfzi7PTy9pwyXLZhURJ2y3rBUCDFPq1YaIzwKGVbddba9jWCkF1K0Ci3RrKe77uuDVWdMCPqlfL3NsYvs6YsroJc_TlScWkpCBBiH-oQY-onO9D-QszuWTUqeQt67qGy0Kd_Icqy2KxGTz2rtwfCF4fCAqT8Xse9JySuvh0fciyhTUxpBSxV7fRTTruFQV1H7NaYlYlZvUrZtUU0ctFhNGZP4LNB8pFA-29L770U-n5AeNf9w9M_QkfybOQ</recordid><startdate>20230201</startdate><enddate>20230201</enddate><creator>Hegedus, Stephen J.</creator><creator>Otálora, Yenny</creator><general>Springer Netherlands</general><general>Springer</general><general>Springer Nature B.V</general><scope>7SW</scope><scope>BJH</scope><scope>BNH</scope><scope>BNI</scope><scope>BNJ</scope><scope>BNO</scope><scope>ERI</scope><scope>PET</scope><scope>REK</scope><scope>WWN</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>ISR</scope><orcidid>https://orcid.org/0000-0001-5343-5882</orcidid><orcidid>https://orcid.org/0000-0001-5610-3189</orcidid></search><sort><creationdate>20230201</creationdate><title>Mathematical strategies and emergence of socially mediated metacognition within a multi-touch Dynamic Geometry Environment</title><author>Hegedus, Stephen J. ; Otálora, Yenny</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c372t-c367e715b2f6004e10f8c269c0305759fddc2bd661a5607edbc13f3893dcd6903</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2023</creationdate><topic>Children</topic><topic>Computer Software</topic><topic>Computer Uses in Education</topic><topic>Cooperative Learning</topic><topic>Education</topic><topic>Elementary School Students</topic><topic>Geometry</topic><topic>Grade 4</topic><topic>Learning Strategies</topic><topic>Mathematical analysis</topic><topic>Mathematics</topic><topic>Mathematics Activities</topic><topic>Mathematics Education</topic><topic>Mathematics Skills</topic><topic>Metacognition</topic><topic>Problem Solving</topic><topic>Social aspects</topic><topic>Study and teaching</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Hegedus, Stephen J.</creatorcontrib><creatorcontrib>Otálora, Yenny</creatorcontrib><collection>ERIC</collection><collection>ERIC (Ovid)</collection><collection>ERIC</collection><collection>ERIC</collection><collection>ERIC (Legacy Platform)</collection><collection>ERIC( SilverPlatter )</collection><collection>ERIC</collection><collection>ERIC PlusText (Legacy Platform)</collection><collection>Education Resources Information Center (ERIC)</collection><collection>ERIC</collection><collection>CrossRef</collection><collection>Gale In Context: Science</collection><jtitle>Educational studies in mathematics</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Hegedus, Stephen J.</au><au>Otálora, Yenny</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><ericid>EJ1364050</ericid><atitle>Mathematical strategies and emergence of socially mediated metacognition within a multi-touch Dynamic Geometry Environment</atitle><jtitle>Educational studies in mathematics</jtitle><stitle>Educ Stud Math</stitle><date>2023-02-01</date><risdate>2023</risdate><volume>112</volume><issue>2</issue><spage>289</spage><epage>307</epage><pages>289-307</pages><issn>0013-1954</issn><eissn>1573-0816</eissn><abstract>Our research aimed to investigate the potential learning benefits to young children of implementing digital interactive multimodal technologies that provide both visual and haptic experiences in elementary mathematics classrooms. We studied the ways in which fourth-grade students collaboratively create collective strategies for solving mathematical problems utilizing dynamic geometry software with multi-touch interfaces, a combination we call a multi-touch Dynamic Geometry Environment . We examine in-depth two case studies each illustrating how mathematical strategies, collaboration, and socially mediated metacognition emerge in the small groups of children while working on an activity using the Geometer’s Sketchpad® on the iPad to make sense of an intuitive idea of covariation . We found that children’s interactions with their peers, the interviewer, and the mDGE favored the emergence of varied collaborative behaviors and socially mediated metacognitive processes that fostered the co-construction and development of mathematical strategies over a short period of time.</abstract><cop>Dordrecht</cop><pub>Springer Netherlands</pub><doi>10.1007/s10649-022-10170-4</doi><tpages>19</tpages><orcidid>https://orcid.org/0000-0001-5343-5882</orcidid><orcidid>https://orcid.org/0000-0001-5610-3189</orcidid></addata></record>
fulltext fulltext
identifier ISSN: 0013-1954
ispartof Educational studies in mathematics, 2023-02, Vol.112 (2), p.289-307
issn 0013-1954
1573-0816
language eng
recordid cdi_proquest_journals_2771070660
source Springer Nature; ERIC
subjects Children
Computer Software
Computer Uses in Education
Cooperative Learning
Education
Elementary School Students
Geometry
Grade 4
Learning Strategies
Mathematical analysis
Mathematics
Mathematics Activities
Mathematics Education
Mathematics Skills
Metacognition
Problem Solving
Social aspects
Study and teaching
title Mathematical strategies and emergence of socially mediated metacognition within a multi-touch Dynamic Geometry Environment
url http://sfxeu10.hosted.exlibrisgroup.com/loughborough?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-30T23%3A22%3A08IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-gale_proqu&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Mathematical%20strategies%20and%20emergence%20of%20socially%20mediated%20metacognition%20within%20a%20multi-touch%20Dynamic%20Geometry%20Environment&rft.jtitle=Educational%20studies%20in%20mathematics&rft.au=Hegedus,%20Stephen%20J.&rft.date=2023-02-01&rft.volume=112&rft.issue=2&rft.spage=289&rft.epage=307&rft.pages=289-307&rft.issn=0013-1954&rft.eissn=1573-0816&rft_id=info:doi/10.1007/s10649-022-10170-4&rft_dat=%3Cgale_proqu%3EA735299437%3C/gale_proqu%3E%3Cgrp_id%3Ecdi_FETCH-LOGICAL-c372t-c367e715b2f6004e10f8c269c0305759fddc2bd661a5607edbc13f3893dcd6903%3C/grp_id%3E%3Coa%3E%3C/oa%3E%3Curl%3E%3C/url%3E&rft_id=info:oai/&rft_pqid=2771070660&rft_id=info:pmid/&rft_galeid=A735299437&rft_ericid=EJ1364050&rfr_iscdi=true