Loading…
Is VR always better for destination marketing? Comparing different media and styles
The increasing popularity and accessibility of virtual reality (VR) presents an opportunity for destination marketers to leverage its strengths to attract visitors. However, VR's benefits over more traditional media formats remain unclear. This paper reports results from two experiments that co...
Saved in:
Published in: | Journal of vacation marketing 2023-01, Vol.29 (1), p.119-140 |
---|---|
Main Authors: | , , , , |
Format: | Article |
Language: | English |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
cited_by | cdi_FETCH-LOGICAL-c412t-9dfd3260e44a92c0683a768df2b4c118329e1d29a7162c3fbc877306428e427a3 |
---|---|
cites | cdi_FETCH-LOGICAL-c412t-9dfd3260e44a92c0683a768df2b4c118329e1d29a7162c3fbc877306428e427a3 |
container_end_page | 140 |
container_issue | 1 |
container_start_page | 119 |
container_title | Journal of vacation marketing |
container_volume | 29 |
creator | Griffin, Tom Guttentag, Daniel Lee, Seung Hwan (Mark) Giberson, Juleigh Dimanche, Frédéric |
description | The increasing popularity and accessibility of virtual reality (VR) presents an opportunity for destination marketers to leverage its strengths to attract visitors. However, VR's benefits over more traditional media formats remain unclear. This paper reports results from two experiments that compared the impacts of consuming destination marketing material through VR with other media formats. The measured impacts include destination image, perceived advertising effectiveness, and behavioral intentions. Further, the dual experiments allowed for a comparison between different VR content styles (i.e. active vs. passive). Results show that more active VR content largely outperformed other media formats, but with a more passive style of VR these benefits were mostly muted. The findings have direct theoretical and practical implications relating to VR tourism marketing. |
doi_str_mv | 10.1177/13567667221078252 |
format | article |
fullrecord | <record><control><sourceid>proquest_cross</sourceid><recordid>TN_cdi_proquest_journals_2776397457</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sage_id>10.1177_13567667221078252</sage_id><sourcerecordid>2776397457</sourcerecordid><originalsourceid>FETCH-LOGICAL-c412t-9dfd3260e44a92c0683a768df2b4c118329e1d29a7162c3fbc877306428e427a3</originalsourceid><addsrcrecordid>eNp1UE1LAzEQDaJgrf4AbwHPWzNJNpM9iRQ_CgXBr-uSbpKytd2tSYrsvzelggfxNG-Y997MPEIugU0AEK9BlAqVQs6BoeYlPyIjkFgVoJEdZ5znxZ5wSs5iXDEGqkQYkZdZpO_P1Ky_zBDpwqXkAvV9oNbF1HYmtX1HNyZ8uNwtb-i032xNyJDa1nsXXJfoxtnWUNNZGtOwdvGcnHizju7ip47J2_3d6_SxmD89zKa386KRwFNRWW8FV8xJaSreMKWFQaWt5wvZAGjBKweWVwZB8Ub4RaMRBVOSayc5GjEmVwffbeg_d_neetXvQpdX1hxRiQpliZkFB1YT-hiD8_U2tPmjoQZW77Or_2SXNZODJpql-3X9X_ANtBRtag</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2776397457</pqid></control><display><type>article</type><title>Is VR always better for destination marketing? Comparing different media and styles</title><source>Sage Journals Online</source><creator>Griffin, Tom ; Guttentag, Daniel ; Lee, Seung Hwan (Mark) ; Giberson, Juleigh ; Dimanche, Frédéric</creator><creatorcontrib>Griffin, Tom ; Guttentag, Daniel ; Lee, Seung Hwan (Mark) ; Giberson, Juleigh ; Dimanche, Frédéric</creatorcontrib><description>The increasing popularity and accessibility of virtual reality (VR) presents an opportunity for destination marketers to leverage its strengths to attract visitors. However, VR's benefits over more traditional media formats remain unclear. This paper reports results from two experiments that compared the impacts of consuming destination marketing material through VR with other media formats. The measured impacts include destination image, perceived advertising effectiveness, and behavioral intentions. Further, the dual experiments allowed for a comparison between different VR content styles (i.e. active vs. passive). Results show that more active VR content largely outperformed other media formats, but with a more passive style of VR these benefits were mostly muted. The findings have direct theoretical and practical implications relating to VR tourism marketing.</description><identifier>ISSN: 1356-7667</identifier><identifier>EISSN: 1479-1870</identifier><identifier>DOI: 10.1177/13567667221078252</identifier><language>eng</language><publisher>London, England: SAGE Publications</publisher><ispartof>Journal of vacation marketing, 2023-01, Vol.29 (1), p.119-140</ispartof><rights>The Author(s) 2023</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c412t-9dfd3260e44a92c0683a768df2b4c118329e1d29a7162c3fbc877306428e427a3</citedby><cites>FETCH-LOGICAL-c412t-9dfd3260e44a92c0683a768df2b4c118329e1d29a7162c3fbc877306428e427a3</cites><orcidid>0000-0001-6535-2697</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,780,784,27924,27925,79364</link.rule.ids></links><search><creatorcontrib>Griffin, Tom</creatorcontrib><creatorcontrib>Guttentag, Daniel</creatorcontrib><creatorcontrib>Lee, Seung Hwan (Mark)</creatorcontrib><creatorcontrib>Giberson, Juleigh</creatorcontrib><creatorcontrib>Dimanche, Frédéric</creatorcontrib><title>Is VR always better for destination marketing? Comparing different media and styles</title><title>Journal of vacation marketing</title><addtitle>Journal of Vacation Marketing</addtitle><description>The increasing popularity and accessibility of virtual reality (VR) presents an opportunity for destination marketers to leverage its strengths to attract visitors. However, VR's benefits over more traditional media formats remain unclear. This paper reports results from two experiments that compared the impacts of consuming destination marketing material through VR with other media formats. The measured impacts include destination image, perceived advertising effectiveness, and behavioral intentions. Further, the dual experiments allowed for a comparison between different VR content styles (i.e. active vs. passive). Results show that more active VR content largely outperformed other media formats, but with a more passive style of VR these benefits were mostly muted. The findings have direct theoretical and practical implications relating to VR tourism marketing.</description><issn>1356-7667</issn><issn>1479-1870</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2023</creationdate><recordtype>article</recordtype><sourceid>AFRWT</sourceid><recordid>eNp1UE1LAzEQDaJgrf4AbwHPWzNJNpM9iRQ_CgXBr-uSbpKytd2tSYrsvzelggfxNG-Y997MPEIugU0AEK9BlAqVQs6BoeYlPyIjkFgVoJEdZ5znxZ5wSs5iXDEGqkQYkZdZpO_P1Ky_zBDpwqXkAvV9oNbF1HYmtX1HNyZ8uNwtb-i032xNyJDa1nsXXJfoxtnWUNNZGtOwdvGcnHizju7ip47J2_3d6_SxmD89zKa386KRwFNRWW8FV8xJaSreMKWFQaWt5wvZAGjBKweWVwZB8Ub4RaMRBVOSayc5GjEmVwffbeg_d_neetXvQpdX1hxRiQpliZkFB1YT-hiD8_U2tPmjoQZW77Or_2SXNZODJpql-3X9X_ANtBRtag</recordid><startdate>202301</startdate><enddate>202301</enddate><creator>Griffin, Tom</creator><creator>Guttentag, Daniel</creator><creator>Lee, Seung Hwan (Mark)</creator><creator>Giberson, Juleigh</creator><creator>Dimanche, Frédéric</creator><general>SAGE Publications</general><general>Sage Publications Ltd</general><scope>AFRWT</scope><scope>AAYXX</scope><scope>CITATION</scope><orcidid>https://orcid.org/0000-0001-6535-2697</orcidid></search><sort><creationdate>202301</creationdate><title>Is VR always better for destination marketing? Comparing different media and styles</title><author>Griffin, Tom ; Guttentag, Daniel ; Lee, Seung Hwan (Mark) ; Giberson, Juleigh ; Dimanche, Frédéric</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c412t-9dfd3260e44a92c0683a768df2b4c118329e1d29a7162c3fbc877306428e427a3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2023</creationdate><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Griffin, Tom</creatorcontrib><creatorcontrib>Guttentag, Daniel</creatorcontrib><creatorcontrib>Lee, Seung Hwan (Mark)</creatorcontrib><creatorcontrib>Giberson, Juleigh</creatorcontrib><creatorcontrib>Dimanche, Frédéric</creatorcontrib><collection>SAGE Open Access</collection><collection>CrossRef</collection><jtitle>Journal of vacation marketing</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Griffin, Tom</au><au>Guttentag, Daniel</au><au>Lee, Seung Hwan (Mark)</au><au>Giberson, Juleigh</au><au>Dimanche, Frédéric</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Is VR always better for destination marketing? Comparing different media and styles</atitle><jtitle>Journal of vacation marketing</jtitle><addtitle>Journal of Vacation Marketing</addtitle><date>2023-01</date><risdate>2023</risdate><volume>29</volume><issue>1</issue><spage>119</spage><epage>140</epage><pages>119-140</pages><issn>1356-7667</issn><eissn>1479-1870</eissn><abstract>The increasing popularity and accessibility of virtual reality (VR) presents an opportunity for destination marketers to leverage its strengths to attract visitors. However, VR's benefits over more traditional media formats remain unclear. This paper reports results from two experiments that compared the impacts of consuming destination marketing material through VR with other media formats. The measured impacts include destination image, perceived advertising effectiveness, and behavioral intentions. Further, the dual experiments allowed for a comparison between different VR content styles (i.e. active vs. passive). Results show that more active VR content largely outperformed other media formats, but with a more passive style of VR these benefits were mostly muted. The findings have direct theoretical and practical implications relating to VR tourism marketing.</abstract><cop>London, England</cop><pub>SAGE Publications</pub><doi>10.1177/13567667221078252</doi><tpages>22</tpages><orcidid>https://orcid.org/0000-0001-6535-2697</orcidid><oa>free_for_read</oa></addata></record> |
fulltext | fulltext |
identifier | ISSN: 1356-7667 |
ispartof | Journal of vacation marketing, 2023-01, Vol.29 (1), p.119-140 |
issn | 1356-7667 1479-1870 |
language | eng |
recordid | cdi_proquest_journals_2776397457 |
source | Sage Journals Online |
title | Is VR always better for destination marketing? Comparing different media and styles |
url | http://sfxeu10.hosted.exlibrisgroup.com/loughborough?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-03T08%3A32%3A07IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Is%20VR%20always%20better%20for%20destination%20marketing?%20Comparing%20different%20media%20and%20styles&rft.jtitle=Journal%20of%20vacation%20marketing&rft.au=Griffin,%20Tom&rft.date=2023-01&rft.volume=29&rft.issue=1&rft.spage=119&rft.epage=140&rft.pages=119-140&rft.issn=1356-7667&rft.eissn=1479-1870&rft_id=info:doi/10.1177/13567667221078252&rft_dat=%3Cproquest_cross%3E2776397457%3C/proquest_cross%3E%3Cgrp_id%3Ecdi_FETCH-LOGICAL-c412t-9dfd3260e44a92c0683a768df2b4c118329e1d29a7162c3fbc877306428e427a3%3C/grp_id%3E%3Coa%3E%3C/oa%3E%3Curl%3E%3C/url%3E&rft_id=info:oai/&rft_pqid=2776397457&rft_id=info:pmid/&rft_sage_id=10.1177_13567667221078252&rfr_iscdi=true |