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Methods for integrating and executing programs in the Java language when developing an Android application on the unreal engine 4 game engine
The article discusses ways to integrate and execute programs in Java when developing an Android application on the Unreal Engine 4 game engine. The examples use Unreal Engine 4.25.4 and Android Studio 3.5.3.
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Main Authors: | , |
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Format: | Conference Proceeding |
Language: | English |
Online Access: | Get full text |
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Summary: | The article discusses ways to integrate and execute programs in Java when developing an Android application on the Unreal Engine 4 game engine. The examples use Unreal Engine 4.25.4 and Android Studio 3.5.3. |
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ISSN: | 0094-243X 1551-7616 |
DOI: | 10.1063/5.0119198 |