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Inherent limitations on specular highlight analysis
We analyse specular highlight modelling using microfacet-based physics illumination models. The ability to perform effective modelling is shown to depend on the ratio of the quantisation noise, ε , in the normal data to the object’s surface roughness parameter, m . We characterise how the accuracy d...
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Published in: | The Visual computer 2009-05, Vol.25 (5-7), p.647-656 |
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Main Authors: | , , , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites |
Online Access: | Get full text |
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Summary: | We analyse specular highlight modelling using microfacet-based physics illumination models. The ability to perform effective modelling is shown to depend on the ratio of the quantisation noise,
ε
, in the normal data to the object’s surface roughness parameter,
m
. We characterise how the accuracy degrades with increasing normal vector noise, when fitting is done in the Least Mean Squares sense. We show that it is not possible to accurately characterise sharp specular highlights, unless
ε
is very much less than
m
, and give examples of the practical implications of this theoretical result. We observe that the recently reported frequency-domain approaches can obscure this problem. We also present a novel characterisation of the importance of the geometric attenuation term in the microfacet models. |
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ISSN: | 0178-2789 1432-2315 |
DOI: | 10.1007/s00371-009-0331-7 |