Loading…
Conditional cooperation with longer memory
Direct reciprocity is a wide-spread mechanism for evolution of cooperation. In repeated interactions, players can condition their behavior on previous outcomes. A well known approach is given by reactive strategies, which respond to the co-player's previous move. Here we extend reactive strateg...
Saved in:
Published in: | arXiv.org 2024-02 |
---|---|
Main Authors: | , , |
Format: | Article |
Language: | English |
Subjects: | |
Online Access: | Get full text |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Summary: | Direct reciprocity is a wide-spread mechanism for evolution of cooperation. In repeated interactions, players can condition their behavior on previous outcomes. A well known approach is given by reactive strategies, which respond to the co-player's previous move. Here we extend reactive strategies to longer memories. A reactive-\(n\) strategy takes into account the sequence of the last \(n\) moves of the co-player. A reactive-\(n\) counting strategy records how often the co-player has cooperated during the last \(n\) rounds. We derive an algorithm to identify all partner strategies among reactive-\(n\) strategies. We give explicit conditions for all partner strategies among reactive-2, reactive-3 strategies, and reactive-\(n\) counting strategies. Partner strategies are those that ensure mutual cooperation without exploitation. We perform evolutionary simulations and find that longer memory increases the average cooperation rate for reactive-\(n\) strategies but not for reactive counting strategies. Paying attention to the sequence of moves is necessary for reaping the advantages of longer memory. |
---|---|
ISSN: | 2331-8422 |