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Real-time 3D human pose estimation system based on multi-views
Multi-view-based real-time 3D human pose estimation systems have seen widespread application across various domains, including sports, virtual reality, film production, and video surveillance. Despite significant advancements at the algorithmic level, the challenge of real-time performance remains a...
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Published in: | Journal of physics. Conference series 2024-11, Vol.2897 (1), p.012036 |
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Main Authors: | , |
Format: | Article |
Language: | English |
Subjects: | |
Online Access: | Get full text |
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Summary: | Multi-view-based real-time 3D human pose estimation systems have seen widespread application across various domains, including sports, virtual reality, film production, and video surveillance. Despite significant advancements at the algorithmic level, the challenge of real-time performance remains a critical factor that restricts the full application potential of these systems. The synchronization and fusion of data from multiple cameras, high computational complexity, and the rigidity of system architecture contribute to the difficulty in balancing speed and accuracy within existing systems. In response to these challenges, a real-time 3D human pose estimation system based on multiple views has been proposed. This system achieves synchronization of data from multi-views, incorporates a lightweight model design, and implements parallel processing within its architecture. As a result, it is capable of outputting high-precision 3D human poses at a real-time speed of 25.56 FPS. |
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ISSN: | 1742-6588 1742-6596 |
DOI: | 10.1088/1742-6596/2897/1/012036 |