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The effects of peer intrinsic and extrinsic motivation on MMOG game-based collaborative learning
We combined Massively Multiplayer Online Game and technology-based collaborative learning methods to examine peer motivational factors influencing intention to learn; these have seldom been jointly examined. We proposed two new constructs, peer intrinsic motivation and peer extrinsic motivation, and...
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Published in: | Information & management 2012, Vol.49 (1), p.1-9 |
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container_end_page | 9 |
container_issue | 1 |
container_start_page | 1 |
container_title | Information & management |
container_volume | 49 |
creator | Kong, Joseph Siu-Lung Kwok, Ron Chi-Wai Fang, Yulin |
description | We combined
Massively Multiplayer Online Game and technology-based collaborative learning methods to examine peer motivational factors influencing intention to learn; these have seldom been jointly examined. We proposed two new constructs,
peer intrinsic motivation and
peer extrinsic motivation, and investigated their effect on a player's
intention to learn individually and
collaboratively. Our survey and interview findings showed that an individual player's
peer intrinsic and
extrinsic motivations had significantly positive influence on his or her
intention to learn collaboratively and
individually. Implications for academics, educators, game developers, and players are discussed. |
doi_str_mv | 10.1016/j.im.2011.10.004 |
format | article |
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Massively Multiplayer Online Game and technology-based collaborative learning methods to examine peer motivational factors influencing intention to learn; these have seldom been jointly examined. We proposed two new constructs,
peer intrinsic motivation and
peer extrinsic motivation, and investigated their effect on a player's
intention to learn individually and
collaboratively. Our survey and interview findings showed that an individual player's
peer intrinsic and
extrinsic motivations had significantly positive influence on his or her
intention to learn collaboratively and
individually. Implications for academics, educators, game developers, and players are discussed.</description><identifier>ISSN: 0378-7206</identifier><identifier>EISSN: 1872-7530</identifier><identifier>DOI: 10.1016/j.im.2011.10.004</identifier><identifier>CODEN: IMANDC</identifier><language>eng</language><publisher>Kidlington: Elsevier B.V</publisher><subject>Applied sciences ; Collaborative learning ; Computer & video games ; Computer science; control theory; systems ; Computer systems and distributed systems. User interface ; Cooperative learning ; Exact sciences and technology ; General aspects ; Intention to learn ; MMOG ; Motivation ; Occupational training. Personnel. Work management ; Peer motivation ; Peers ; Software ; Software engineering ; Studies</subject><ispartof>Information & management, 2012, Vol.49 (1), p.1-9</ispartof><rights>2011 Elsevier B.V.</rights><rights>2015 INIST-CNRS</rights><rights>Copyright Elsevier Sequoia S.A. Jan 2012</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c405t-ea52cafa7e6f584824e81f2e5ee23ba4bb94570eb95621445442e5054661a7953</citedby><cites>FETCH-LOGICAL-c405t-ea52cafa7e6f584824e81f2e5ee23ba4bb94570eb95621445442e5054661a7953</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,780,784,4022,27922,27923,27924</link.rule.ids><backlink>$$Uhttp://pascal-francis.inist.fr/vibad/index.php?action=getRecordDetail&idt=25455293$$DView record in Pascal Francis$$Hfree_for_read</backlink></links><search><creatorcontrib>Kong, Joseph Siu-Lung</creatorcontrib><creatorcontrib>Kwok, Ron Chi-Wai</creatorcontrib><creatorcontrib>Fang, Yulin</creatorcontrib><title>The effects of peer intrinsic and extrinsic motivation on MMOG game-based collaborative learning</title><title>Information & management</title><description>We combined
Massively Multiplayer Online Game and technology-based collaborative learning methods to examine peer motivational factors influencing intention to learn; these have seldom been jointly examined. We proposed two new constructs,
peer intrinsic motivation and
peer extrinsic motivation, and investigated their effect on a player's
intention to learn individually and
collaboratively. Our survey and interview findings showed that an individual player's
peer intrinsic and
extrinsic motivations had significantly positive influence on his or her
intention to learn collaboratively and
individually. Implications for academics, educators, game developers, and players are discussed.</description><subject>Applied sciences</subject><subject>Collaborative learning</subject><subject>Computer & video games</subject><subject>Computer science; control theory; systems</subject><subject>Computer systems and distributed systems. User interface</subject><subject>Cooperative learning</subject><subject>Exact sciences and technology</subject><subject>General aspects</subject><subject>Intention to learn</subject><subject>MMOG</subject><subject>Motivation</subject><subject>Occupational training. Personnel. Work management</subject><subject>Peer motivation</subject><subject>Peers</subject><subject>Software</subject><subject>Software engineering</subject><subject>Studies</subject><issn>0378-7206</issn><issn>1872-7530</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2012</creationdate><recordtype>article</recordtype><recordid>eNp1kE1PwzAMhiMEEuPjzjFC4tiRpEnTckMTDCSmXcY5pJkzMrXJSLoJ_j2ZBtywLFm2H9vyi9AVJWNKaHW7Hrt-zAilOR0Two_QiNaSFVKU5BiNSCnrQjJSnaKzlNYkm2yaEXpbvAMGa8EMCQeLNwAROz9E55MzWPslhs_frA-D2-nBBY-zz2bzKV7pHopWJ1hiE7pOtyFmYAe4Ax2986sLdGJ1l-DyJ56j18eHxeSpeJlPnyf3L4XhRAwFaMGMtlpCZUXNa8ahppaBAGBlq3nbNlxIAm0jKkY5F5znJhG8qqiWjSjP0fVh7yaGjy2kQa3DNvp8UjWMc0lJvYfIATIxpBTBqk10vY5fihK1l1GtlevVXsZ9JcuYR25-9upkdGej9salvzkmuBCsKTN3d-AgP7lzEFUyDryBpYtZXLUM7v8j31mkhks</recordid><startdate>2012</startdate><enddate>2012</enddate><creator>Kong, Joseph Siu-Lung</creator><creator>Kwok, Ron Chi-Wai</creator><creator>Fang, Yulin</creator><general>Elsevier B.V</general><general>Elsevier</general><general>Elsevier Sequoia S.A</general><scope>IQODW</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>JQ2</scope></search><sort><creationdate>2012</creationdate><title>The effects of peer intrinsic and extrinsic motivation on MMOG game-based collaborative learning</title><author>Kong, Joseph Siu-Lung ; Kwok, Ron Chi-Wai ; Fang, Yulin</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c405t-ea52cafa7e6f584824e81f2e5ee23ba4bb94570eb95621445442e5054661a7953</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2012</creationdate><topic>Applied sciences</topic><topic>Collaborative learning</topic><topic>Computer & video games</topic><topic>Computer science; control theory; systems</topic><topic>Computer systems and distributed systems. User interface</topic><topic>Cooperative learning</topic><topic>Exact sciences and technology</topic><topic>General aspects</topic><topic>Intention to learn</topic><topic>MMOG</topic><topic>Motivation</topic><topic>Occupational training. Personnel. Work management</topic><topic>Peer motivation</topic><topic>Peers</topic><topic>Software</topic><topic>Software engineering</topic><topic>Studies</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Kong, Joseph Siu-Lung</creatorcontrib><creatorcontrib>Kwok, Ron Chi-Wai</creatorcontrib><creatorcontrib>Fang, Yulin</creatorcontrib><collection>Pascal-Francis</collection><collection>CrossRef</collection><collection>ProQuest Computer Science Collection</collection><jtitle>Information & management</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Kong, Joseph Siu-Lung</au><au>Kwok, Ron Chi-Wai</au><au>Fang, Yulin</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>The effects of peer intrinsic and extrinsic motivation on MMOG game-based collaborative learning</atitle><jtitle>Information & management</jtitle><date>2012</date><risdate>2012</risdate><volume>49</volume><issue>1</issue><spage>1</spage><epage>9</epage><pages>1-9</pages><issn>0378-7206</issn><eissn>1872-7530</eissn><coden>IMANDC</coden><abstract>We combined
Massively Multiplayer Online Game and technology-based collaborative learning methods to examine peer motivational factors influencing intention to learn; these have seldom been jointly examined. We proposed two new constructs,
peer intrinsic motivation and
peer extrinsic motivation, and investigated their effect on a player's
intention to learn individually and
collaboratively. Our survey and interview findings showed that an individual player's
peer intrinsic and
extrinsic motivations had significantly positive influence on his or her
intention to learn collaboratively and
individually. Implications for academics, educators, game developers, and players are discussed.</abstract><cop>Kidlington</cop><pub>Elsevier B.V</pub><doi>10.1016/j.im.2011.10.004</doi><tpages>9</tpages></addata></record> |
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language | eng |
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source | ScienceDirect Freedom Collection |
subjects | Applied sciences Collaborative learning Computer & video games Computer science control theory systems Computer systems and distributed systems. User interface Cooperative learning Exact sciences and technology General aspects Intention to learn MMOG Motivation Occupational training. Personnel. Work management Peer motivation Peers Software Software engineering Studies |
title | The effects of peer intrinsic and extrinsic motivation on MMOG game-based collaborative learning |
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