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Quadrilateral meshes with provable angle bounds
In this paper, we present an algorithm that utilizes a quadtree data structure to construct a quadrilateral mesh for a simple polygonal region in which no newly created angle is smaller than or greater than . This is the first known result, to the best of our knowledge, on a direct quadrilateral mes...
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Published in: | Engineering with computers 2012-01, Vol.28 (1), p.31-56 |
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Main Authors: | , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | In this paper, we present an algorithm that utilizes a quadtree data structure to construct a quadrilateral mesh for a simple polygonal region in which no newly created angle is smaller than
or greater than
. This is the first known result, to the best of our knowledge, on a direct quadrilateral mesh generation algorithm with a provable guarantee on the angles. |
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ISSN: | 0177-0667 1435-5663 |
DOI: | 10.1007/s00366-011-0215-0 |