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A realistic outdoor urban pedestrian mobility model
Existing generative mobility models, used to produce mobility data for simulated agents in, e.g., wireless network simulations, suffer from a number of limitations. Most significantly, existing models are not representative of actual human movement. We introduce a new mobility model based on state-o...
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Published in: | Simulation modelling practice and theory 2012-08, Vol.26, p.113-134 |
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Main Authors: | , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | Existing generative mobility models, used to produce mobility data for simulated agents in, e.g., wireless network simulations, suffer from a number of limitations. Most significantly, existing models are not representative of actual human movement. We introduce a new mobility model based on state-of-the-art work in understanding pedestrian mobility patterns in urban areas, known as Space Syntax. Under our model, agents move in a meaningful fashion in terms of destination selection and pathfinding, constrained by their surroundings in an outdoor urban environment. Our model is implemented as the publicly available Destination-Based Space Syntax Simulator (DBS3). We use DBS3 to demonstrate which mobility model parameters affect wireless network simulations: centrality bias significantly affects network simulation results in non-grid-based urban centres, whereas the pathfinding metric affects results more in grid-based urban centres; distance decay has minimal impact on our wireless network metrics. |
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ISSN: | 1569-190X 1878-1462 |
DOI: | 10.1016/j.simpat.2012.04.006 |