Loading…

Media After Software

While earlier reproduction technologies such as woodblock printing, moveable type printing, lithography, and photography represented media in ways accessible to bare senses, the media technologies of the late 19th century abandoned these formats in favor of an electrical signal. Simultaneously, they...

Full description

Saved in:
Bibliographic Details
Published in:Journal of visual culture 2013-04, Vol.12 (1), p.30-37
Main Author: Manovich, Lev
Format: Article
Language:English
Subjects:
Citations: Items that cite this one
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:While earlier reproduction technologies such as woodblock printing, moveable type printing, lithography, and photography represented media in ways accessible to bare senses, the media technologies of the late 19th century abandoned these formats in favor of an electrical signal. Simultaneously, they also introduced a fundamentally new dimension of media – interface (i.e. the ways to represent and control the signal). And this in its turn changed how media functions – its ‘properties’ were no longer solely contained in the data but were now also dependent on the interfaces provided by technology manufacturers. The shift to digital data and media software a hundred years later extends this principle further. With all types of data now encoded as sets of numbers, they can only be efficiently accessed by users via software applications. As a result, the ‘properties’ of digital media (how it can be edited, shared, and analyzed) are now defined by the particular software as opposed to solely being contained in the actual content (i.e. digital files).
ISSN:1470-4129
1741-2994
DOI:10.1177/1470412912470237