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Developing authentic clinical simulations for effective listening and communication in pediatric rehabilitation service delivery
Purpose: To describe the creation and validation of six simulations concerned with effective listening and interpersonal communication in pediatric rehabilitation. Methods and findings: The simulations involved clinicians from various disciplines, were based on clinical scenarios related to client i...
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Published in: | Developmental neurorehabilitation 2016-10, Vol.19 (5), p.284-294 |
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Main Authors: | , , , , , , , , , , , |
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container_end_page | 294 |
container_issue | 5 |
container_start_page | 284 |
container_title | Developmental neurorehabilitation |
container_volume | 19 |
creator | King, Gillian Shepherd, Tracy A. Servais, Michelle Willoughby, Colleen Bolack, Linda Strachan, Deborah Moodie, Sheila Baldwin, Patricia Knickle, Kerry Parker, Kathryn Savage, Diane McNaughton, Nancy |
description | Purpose: To describe the creation and validation of six simulations concerned with effective listening and interpersonal communication in pediatric rehabilitation. Methods and findings: The simulations involved clinicians from various disciplines, were based on clinical scenarios related to client issues, and reflected core aspects of listening/communication. Each simulation had a key learning objective, thus focusing clinicians on specific listening skills. The article outlines the process used to turn written scenarios into digital video simulations, including steps taken to establish content validity and authenticity, and to establish a series of videos based on the complexity of their learning objectives, given contextual factors and associated macrocognitive processes that influence the ability to listen. A complexity rating scale was developed and used to establish a gradient of easy/simple, intermediate, and hard/complex simulations. Conclusions: The development process exemplifies an evidence-based, integrated knowledge translation approach to the teaching and learning of listening and communication skills. |
doi_str_mv | 10.3109/17518423.2014.989461 |
format | article |
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Methods and findings: The simulations involved clinicians from various disciplines, were based on clinical scenarios related to client issues, and reflected core aspects of listening/communication. Each simulation had a key learning objective, thus focusing clinicians on specific listening skills. The article outlines the process used to turn written scenarios into digital video simulations, including steps taken to establish content validity and authenticity, and to establish a series of videos based on the complexity of their learning objectives, given contextual factors and associated macrocognitive processes that influence the ability to listen. A complexity rating scale was developed and used to establish a gradient of easy/simple, intermediate, and hard/complex simulations. Conclusions: The development process exemplifies an evidence-based, integrated knowledge translation approach to the teaching and learning of listening and communication skills.</description><identifier>ISSN: 1751-8423</identifier><identifier>EISSN: 1751-8431</identifier><identifier>DOI: 10.3109/17518423.2014.989461</identifier><identifier>PMID: 25548970</identifier><language>eng</language><publisher>England: Taylor & Francis</publisher><subject>Child ; Clinical Competence ; Cognition ; Communication ; Communication skills ; digital videos ; Evidence-Based Medicine ; fidelity ; Humans ; Learning ; listening ; Parents ; Patient Simulation ; pediatric rehabilitation ; Pediatrics - methods ; Rehabilitation - methods ; scenario ; simulation ; Teaching</subject><ispartof>Developmental neurorehabilitation, 2016-10, Vol.19 (5), p.284-294</ispartof><rights>2016 Taylor & Francis 2016</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c433t-ed053db37fcc41189af89e9463eab8273aac13c4aa7a0f4572902a070e4f72f23</citedby><cites>FETCH-LOGICAL-c433t-ed053db37fcc41189af89e9463eab8273aac13c4aa7a0f4572902a070e4f72f23</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,776,780,27903,27904</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/25548970$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>King, Gillian</creatorcontrib><creatorcontrib>Shepherd, Tracy A.</creatorcontrib><creatorcontrib>Servais, Michelle</creatorcontrib><creatorcontrib>Willoughby, Colleen</creatorcontrib><creatorcontrib>Bolack, Linda</creatorcontrib><creatorcontrib>Strachan, Deborah</creatorcontrib><creatorcontrib>Moodie, Sheila</creatorcontrib><creatorcontrib>Baldwin, Patricia</creatorcontrib><creatorcontrib>Knickle, Kerry</creatorcontrib><creatorcontrib>Parker, Kathryn</creatorcontrib><creatorcontrib>Savage, Diane</creatorcontrib><creatorcontrib>McNaughton, Nancy</creatorcontrib><title>Developing authentic clinical simulations for effective listening and communication in pediatric rehabilitation service delivery</title><title>Developmental neurorehabilitation</title><addtitle>Dev Neurorehabil</addtitle><description>Purpose: To describe the creation and validation of six simulations concerned with effective listening and interpersonal communication in pediatric rehabilitation. Methods and findings: The simulations involved clinicians from various disciplines, were based on clinical scenarios related to client issues, and reflected core aspects of listening/communication. Each simulation had a key learning objective, thus focusing clinicians on specific listening skills. The article outlines the process used to turn written scenarios into digital video simulations, including steps taken to establish content validity and authenticity, and to establish a series of videos based on the complexity of their learning objectives, given contextual factors and associated macrocognitive processes that influence the ability to listen. A complexity rating scale was developed and used to establish a gradient of easy/simple, intermediate, and hard/complex simulations. 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subjects | Child Clinical Competence Cognition Communication Communication skills digital videos Evidence-Based Medicine fidelity Humans Learning listening Parents Patient Simulation pediatric rehabilitation Pediatrics - methods Rehabilitation - methods scenario simulation Teaching |
title | Developing authentic clinical simulations for effective listening and communication in pediatric rehabilitation service delivery |
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