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Randomness and arbitrary coordination in the reactive ultimatum game
•We investigate and analyze a Bargaining modeling in homogeneous and heterogeneous populations under different policies.•The proposed evolutionary dynamics is based on reactive aspects so far not explored in depth in Evolutionary Game theory.•By means of analytical and numerical methods we character...
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Published in: | Communications in nonlinear science & numerical simulation 2016-07, Vol.36, p.419-430 |
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Main Authors: | , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | •We investigate and analyze a Bargaining modeling in homogeneous and heterogeneous populations under different policies.•The proposed evolutionary dynamics is based on reactive aspects so far not explored in depth in Evolutionary Game theory.•By means of analytical and numerical methods we characterize emergent behaviors in the reactive ultimatum game.
Darwin’s theory of evolution - as introduced in game theory by Maynard Smith - is not the only important evolutionary aspect in an evolutionary dynamics, since complex interdependencies, competition, and growth should be modeled by, for example, reactive aspects. In the ultimatum game, the reciprocity and the fifty–fifty partition seems to be a deviation from rational behavior of the players under the light of Nash equilibrium. Such equilibrium emerges, for example, from the punishment of the responder who generally tends to refuse unfair proposals. In the iterated version of the game, the proposers are able to improve their proposals by adding a value thus making fairer proposals. Such evolutionary aspects are not properly Darwinian-motivated, but they are endowed with a fundamental aspect: they reflect their actions according to value of the offers. Recently, a reactive version of the ultimatum game where acceptance occurs with fixed probability was proposed. In this paper, we aim at exploring this reactive version of the ultimatum game where the acceptance by players depends on the offer. In order to do so, we analyze two situations: (i) mean field and (ii) we consider players inserted within the networks with arbitrary coordination. We then show that the reactive aspect, here studied, thus far not analyzed in the evolutionary game theory literature can unveil an essential feature for the convergence to fifty–fifty split. Moreover we also analyze populations under four different polices ranging from a highly conservative to a moderate one, with respect to the decision in changing the proposal based on acceptances. We show that the idea of gaining less more times added to the reciprocity of the players is highly relevant to the concept of “healthy” societies population bargaining. |
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ISSN: | 1007-5704 1878-7274 |
DOI: | 10.1016/j.cnsns.2015.12.017 |