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Design and application of an immersive virtual reality system to enhance emotional skills for children with autism spectrum disorders
This paper proposes the design and application of an immersive virtual reality system to improve and train the emotional skills of students with autism spectrum disorders. It has been designed for primary school students between the ages of 7–12 and all participants have a confirmed diagnosis of aut...
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Published in: | Computers and education 2016-07, Vol.98, p.192-205 |
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Main Authors: | , , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | This paper proposes the design and application of an immersive virtual reality system to improve and train the emotional skills of students with autism spectrum disorders. It has been designed for primary school students between the ages of 7–12 and all participants have a confirmed diagnosis of autism spectrum disorder. The immersive environment allows the student to train and develop different social situations in a structured, visual and continuous manner. The use of a computer vision system to automatically determine the child's emotional state is proposed. This system has been created with two goals in mind, the first to update the social situations, with the student's emotional mood taken into account, and the second to confirm, automatically, if the child's behavior is appropriate in the represented social situation. The results described in this paper show a significant improvement in the children's emotional competences, in comparison with the results obtained until now using earlier virtual reality systems.
•Virtual reality to improve the emotional skills of ASD students.•Immersive virtual reality system to create social situations where the students can practice their emotional responses.•Design and implementation of protocols to evaluate the students' emotional response.•Identify, develop and train appropriate emotional behaviors of ASD students.•Immersive virtual reality system to create social situations to improve their emotional skills. |
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ISSN: | 0360-1315 1873-782X |
DOI: | 10.1016/j.compedu.2016.03.018 |