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Verification and Validation Model for Short Serious Game Production
Nowadays, serious games play an outstanding role in the adoption of competencies since they provide immersion, fun, motivation and a high level of engagement among user through the implementation of a phenomena based learning. The correct implementation is extremely important to ensure a high level...
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Published in: | Revista IEEE América Latina 2016-04, Vol.14 (4), p.2007-2012 |
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Main Authors: | , , , , , |
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Language: | English |
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container_end_page | 2012 |
container_issue | 4 |
container_start_page | 2007 |
container_title | Revista IEEE América Latina |
container_volume | 14 |
creator | Barajas, A. Alvarez, F.J. Munoz, J. Santaolaya, R. Collazos, C.A. Hurtado, J. A. |
description | Nowadays, serious games play an outstanding role in the adoption of competencies since they provide immersion, fun, motivation and a high level of engagement among user through the implementation of a phenomena based learning. The correct implementation is extremely important to ensure a high level of adoption of the competencies by the users of the games. The focus on this research is oriented to achieve the correct implementation of requirements through in the production of short serious games. Then, this article presents a model based upon requirements traceability and inspections to verify and validate the correct implementation of requirements and the successful production of quality short serious games. |
doi_str_mv | 10.1109/TLA.2016.7483547 |
format | article |
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subjects | Education education technology Games Immersion Inspection Instruments Learning Level (quantity) Production short serious games Software software engineering validation verification |
title | Verification and Validation Model for Short Serious Game Production |
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