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A Systematic Review of Active Video Games on Youth’s Body Composition and Physical Activity
Abstract In the past decade, active video games (AVGs) have started to find their way into communities, schools, and homes as a possible solution to promote physical activity (PA) and prevent childhood obesity. However, the evidence regarding its effectiveness on body composition and objectively mea...
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Published in: | International journal of sports medicine 2020-08, Vol.41 (9), p.561-573 |
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container_title | International journal of sports medicine |
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creator | Gao, Zan Zeng, Nan McDonough, Daniel J. Su, Xiwen |
description | Abstract
In the past decade, active video games (AVGs) have started to find their way into
communities, schools, and homes as a possible solution to promote physical
activity (PA) and prevent childhood obesity. However, the evidence regarding its
effectiveness on body composition and objectively measured PA in youth remains
inconclusive. Thus, a systematic review on this topic is needed. This review
synthesizes effects of AVGs on body composition and PA in youth. The initial
search yielded 260 articles from 10 databases and 18 randomized-controlled
trials were included after evaluating against eligibility and removing
duplicates. Overall, AVGs showed positive effects in improving body composition
and PA in overweight/obese youth as compared to the control conditions
with only 2 studies displaying neutral effects on these outcomes as compared to
traditional PA or comparison programs. For healthy youth, more than half of the
studies (n = 10) demonstrated neutral effects of AVGs on these outcomes
whereas only 6 yielded positive effects compared to the control conditions.
Further, one study indicated that the control condition observed greater
improvement in body composition compared with an AVG intervention in healthy
youth. In summary, AVGs are deemed a promising addition to promote PA and health
among overweight/obese youth with the goal of fighting childhood
obesity. |
doi_str_mv | 10.1055/a-1152-4959 |
format | article |
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In the past decade, active video games (AVGs) have started to find their way into
communities, schools, and homes as a possible solution to promote physical
activity (PA) and prevent childhood obesity. However, the evidence regarding its
effectiveness on body composition and objectively measured PA in youth remains
inconclusive. Thus, a systematic review on this topic is needed. This review
synthesizes effects of AVGs on body composition and PA in youth. The initial
search yielded 260 articles from 10 databases and 18 randomized-controlled
trials were included after evaluating against eligibility and removing
duplicates. Overall, AVGs showed positive effects in improving body composition
and PA in overweight/obese youth as compared to the control conditions
with only 2 studies displaying neutral effects on these outcomes as compared to
traditional PA or comparison programs. For healthy youth, more than half of the
studies (n = 10) demonstrated neutral effects of AVGs on these outcomes
whereas only 6 yielded positive effects compared to the control conditions.
Further, one study indicated that the control condition observed greater
improvement in body composition compared with an AVG intervention in healthy
youth. In summary, AVGs are deemed a promising addition to promote PA and health
among overweight/obese youth with the goal of fighting childhood
obesity.</description><identifier>ISSN: 0172-4622</identifier><identifier>EISSN: 1439-3964</identifier><identifier>DOI: 10.1055/a-1152-4959</identifier><identifier>PMID: 32375184</identifier><language>eng</language><publisher>Stuttgart · New York: Georg Thieme Verlag KG</publisher><subject>Body composition ; Computer & video games ; Exercise ; Obesity ; Overweight ; Review ; Systematic review</subject><ispartof>International journal of sports medicine, 2020-08, Vol.41 (9), p.561-573</ispartof><rights>Georg Thieme Verlag KG Stuttgart · New York.</rights><rights>Copyright Georg Thieme Verlag Stuttgart Aug 2020</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c352t-68f0b1b062f50a94b8627a013d2f54b66565c8371cd87b12c2867d60364f86843</citedby><cites>FETCH-LOGICAL-c352t-68f0b1b062f50a94b8627a013d2f54b66565c8371cd87b12c2867d60364f86843</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.thieme-connect.de/products/ejournals/pdf/10.1055/a-1152-4959.pdf$$EPDF$$P50$$Gthieme$$H</linktopdf><linktohtml>$$Uhttps://www.thieme-connect.de/products/ejournals/html/10.1055/a-1152-4959$$EHTML$$P50$$Gthieme$$H</linktohtml><link.rule.ids>314,780,784,3017,3018,27924,27925,54559,54560</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/32375184$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Gao, Zan</creatorcontrib><creatorcontrib>Zeng, Nan</creatorcontrib><creatorcontrib>McDonough, Daniel J.</creatorcontrib><creatorcontrib>Su, Xiwen</creatorcontrib><title>A Systematic Review of Active Video Games on Youth’s Body Composition and Physical Activity</title><title>International journal of sports medicine</title><addtitle>Int J Sports Med</addtitle><description>Abstract
In the past decade, active video games (AVGs) have started to find their way into
communities, schools, and homes as a possible solution to promote physical
activity (PA) and prevent childhood obesity. However, the evidence regarding its
effectiveness on body composition and objectively measured PA in youth remains
inconclusive. Thus, a systematic review on this topic is needed. This review
synthesizes effects of AVGs on body composition and PA in youth. The initial
search yielded 260 articles from 10 databases and 18 randomized-controlled
trials were included after evaluating against eligibility and removing
duplicates. Overall, AVGs showed positive effects in improving body composition
and PA in overweight/obese youth as compared to the control conditions
with only 2 studies displaying neutral effects on these outcomes as compared to
traditional PA or comparison programs. For healthy youth, more than half of the
studies (n = 10) demonstrated neutral effects of AVGs on these outcomes
whereas only 6 yielded positive effects compared to the control conditions.
Further, one study indicated that the control condition observed greater
improvement in body composition compared with an AVG intervention in healthy
youth. In summary, AVGs are deemed a promising addition to promote PA and health
among overweight/obese youth with the goal of fighting childhood
obesity.</description><subject>Body composition</subject><subject>Computer & video games</subject><subject>Exercise</subject><subject>Obesity</subject><subject>Overweight</subject><subject>Review</subject><subject>Systematic review</subject><issn>0172-4622</issn><issn>1439-3964</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2020</creationdate><recordtype>article</recordtype><recordid>eNptkE1rGzEQhkVJqR23p9yDIJfQsKm-Vzo6pnEDhobmA3oIQqvVYgWv5ay0Lnvr3-jfyy_pOnYSCDkNzDzzzvAAcIDRKUacfzMZxpxkTHH1AQwxoyqjSrA9MEQ47_uCkAHYj_EeIcwUpp_AgBKacyzZENyN4VUXk6tN8hb-cmvv_sBQwbFNfu3grS9dgFNTuwjDEv4ObZo__v0X4VkoOzgJ9SpEn3w_MssSXs676K1ZbLd96j6Dj5VZRPdlV0fg5vz79eRHNvs5vZiMZ5mlnKRMyAoVuECCVBwZxQopSG4QpmXfYIUQXHAraY5tKfMCE0ukyEuBqGCVFJLRETje5q6a8NC6mHTto3WLhVm60EZNqFKSovwJPXqD3oe2WfbfacIoY0oqonrqZEvZJsTYuEqvGl-bptMY6Y11bfTGut5Y7-nDXWZb1K58YZ8198DXLZDm3tXu9eR7af8B9p2IPw</recordid><startdate>20200801</startdate><enddate>20200801</enddate><creator>Gao, Zan</creator><creator>Zeng, Nan</creator><creator>McDonough, Daniel J.</creator><creator>Su, Xiwen</creator><general>Georg Thieme Verlag KG</general><general>Georg Thieme Verlag Stuttgart</general><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7TS</scope><scope>K9.</scope><scope>NAPCQ</scope><scope>7X8</scope></search><sort><creationdate>20200801</creationdate><title>A Systematic Review of Active Video Games on Youth’s Body Composition and Physical Activity</title><author>Gao, Zan ; Zeng, Nan ; McDonough, Daniel J. ; Su, Xiwen</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c352t-68f0b1b062f50a94b8627a013d2f54b66565c8371cd87b12c2867d60364f86843</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2020</creationdate><topic>Body composition</topic><topic>Computer & video games</topic><topic>Exercise</topic><topic>Obesity</topic><topic>Overweight</topic><topic>Review</topic><topic>Systematic review</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Gao, Zan</creatorcontrib><creatorcontrib>Zeng, Nan</creatorcontrib><creatorcontrib>McDonough, Daniel J.</creatorcontrib><creatorcontrib>Su, Xiwen</creatorcontrib><collection>PubMed</collection><collection>CrossRef</collection><collection>Physical Education Index</collection><collection>ProQuest Health & Medical Complete (Alumni)</collection><collection>Nursing & Allied Health Premium</collection><collection>MEDLINE - Academic</collection><jtitle>International journal of sports medicine</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Gao, Zan</au><au>Zeng, Nan</au><au>McDonough, Daniel J.</au><au>Su, Xiwen</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>A Systematic Review of Active Video Games on Youth’s Body Composition and Physical Activity</atitle><jtitle>International journal of sports medicine</jtitle><addtitle>Int J Sports Med</addtitle><date>2020-08-01</date><risdate>2020</risdate><volume>41</volume><issue>9</issue><spage>561</spage><epage>573</epage><pages>561-573</pages><issn>0172-4622</issn><eissn>1439-3964</eissn><abstract>Abstract
In the past decade, active video games (AVGs) have started to find their way into
communities, schools, and homes as a possible solution to promote physical
activity (PA) and prevent childhood obesity. However, the evidence regarding its
effectiveness on body composition and objectively measured PA in youth remains
inconclusive. Thus, a systematic review on this topic is needed. This review
synthesizes effects of AVGs on body composition and PA in youth. The initial
search yielded 260 articles from 10 databases and 18 randomized-controlled
trials were included after evaluating against eligibility and removing
duplicates. Overall, AVGs showed positive effects in improving body composition
and PA in overweight/obese youth as compared to the control conditions
with only 2 studies displaying neutral effects on these outcomes as compared to
traditional PA or comparison programs. For healthy youth, more than half of the
studies (n = 10) demonstrated neutral effects of AVGs on these outcomes
whereas only 6 yielded positive effects compared to the control conditions.
Further, one study indicated that the control condition observed greater
improvement in body composition compared with an AVG intervention in healthy
youth. In summary, AVGs are deemed a promising addition to promote PA and health
among overweight/obese youth with the goal of fighting childhood
obesity.</abstract><cop>Stuttgart · New York</cop><pub>Georg Thieme Verlag KG</pub><pmid>32375184</pmid><doi>10.1055/a-1152-4959</doi><tpages>13</tpages></addata></record> |
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source | Thieme Connect Journals |
subjects | Body composition Computer & video games Exercise Obesity Overweight Review Systematic review |
title | A Systematic Review of Active Video Games on Youth’s Body Composition and Physical Activity |
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