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Distributed concurrency control based on limited wait-depth
The performance of high-volume transaction processing systems for business applications is determined by the degree of contention for hardware resources as well as for data. Hardware resource requirements may be met cost-effectively with a data-partitioned or shared-nothing architecture. However, th...
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Published in: | IEEE transactions on parallel and distributed systems 1993-11, Vol.4 (11), p.1246-1264 |
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container_end_page | 1264 |
container_issue | 11 |
container_start_page | 1246 |
container_title | IEEE transactions on parallel and distributed systems |
container_volume | 4 |
creator | Franaszek, P.A. Haritsa, J.R. Robinson, J.T. Thomasian, A. |
description | The performance of high-volume transaction processing systems for business applications is determined by the degree of contention for hardware resources as well as for data. Hardware resource requirements may be met cost-effectively with a data-partitioned or shared-nothing architecture. However, the two-phase locking (2PL) concurrency control method may restrict the performance of a shared-nothing system more severely than that of a centralized system due to increased lock holding times. Deadlock detection and resolution are an added complicating factor in shared-nothing systems. The authors describe distributed Wait-Depth Limited (WDL) concurrency control (CC), a locking-based distributed CC method that limits the wait-depth of blocked transactions to one, thus preventing the occurrence of deadlocks. Several implementations of distributed WDL which vary in the number of messages and the amount of information available for decision making are discussed. The performance of a generic implementation of distributed WDL is compared with distributed 2PL (with general-waiting policy) and the Wound-Wait CC method through a detailed simulation. It is shown that distributed WDL behaves similarly to 2PL for low lock contention levels, but for substantial lock contention levels (caused by higher degrees of transaction concurrency), distributed WDL outperforms the other methods to a significant degree.< > |
doi_str_mv | 10.1109/71.250103 |
format | article |
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Hardware resource requirements may be met cost-effectively with a data-partitioned or shared-nothing architecture. However, the two-phase locking (2PL) concurrency control method may restrict the performance of a shared-nothing system more severely than that of a centralized system due to increased lock holding times. Deadlock detection and resolution are an added complicating factor in shared-nothing systems. The authors describe distributed Wait-Depth Limited (WDL) concurrency control (CC), a locking-based distributed CC method that limits the wait-depth of blocked transactions to one, thus preventing the occurrence of deadlocks. Several implementations of distributed WDL which vary in the number of messages and the amount of information available for decision making are discussed. The performance of a generic implementation of distributed WDL is compared with distributed 2PL (with general-waiting policy) and the Wound-Wait CC method through a detailed simulation. It is shown that distributed WDL behaves similarly to 2PL for low lock contention levels, but for substantial lock contention levels (caused by higher degrees of transaction concurrency), distributed WDL outperforms the other methods to a significant degree.< ></description><identifier>ISSN: 1045-9219</identifier><identifier>EISSN: 1558-2183</identifier><identifier>DOI: 10.1109/71.250103</identifier><identifier>CODEN: ITDSEO</identifier><language>eng</language><publisher>Los Alamitos, CA: IEEE</publisher><subject>Applied sciences ; Bandwidth ; Computer science; control theory; systems ; Computer systems and distributed systems. 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Hardware resource requirements may be met cost-effectively with a data-partitioned or shared-nothing architecture. However, the two-phase locking (2PL) concurrency control method may restrict the performance of a shared-nothing system more severely than that of a centralized system due to increased lock holding times. Deadlock detection and resolution are an added complicating factor in shared-nothing systems. The authors describe distributed Wait-Depth Limited (WDL) concurrency control (CC), a locking-based distributed CC method that limits the wait-depth of blocked transactions to one, thus preventing the occurrence of deadlocks. Several implementations of distributed WDL which vary in the number of messages and the amount of information available for decision making are discussed. The performance of a generic implementation of distributed WDL is compared with distributed 2PL (with general-waiting policy) and the Wound-Wait CC method through a detailed simulation. It is shown that distributed WDL behaves similarly to 2PL for low lock contention levels, but for substantial lock contention levels (caused by higher degrees of transaction concurrency), distributed WDL outperforms the other methods to a significant degree.< ></description><subject>Applied sciences</subject><subject>Bandwidth</subject><subject>Computer science; control theory; systems</subject><subject>Computer systems and distributed systems. User interface</subject><subject>Concurrency control</subject><subject>Concurrent computing</subject><subject>Costs</subject><subject>Decision making</subject><subject>Distributed databases</subject><subject>Exact sciences and technology</subject><subject>Hardware</subject><subject>Software</subject><subject>System recovery</subject><subject>Tin</subject><subject>Transaction databases</subject><issn>1045-9219</issn><issn>1558-2183</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>1993</creationdate><recordtype>article</recordtype><recordid>eNqFkM1LxDAQxYMouK4evHragwgeumby1QRPsn7Cghc9hzSdYqTbrkmL7H9vS5e9epl58H7zYB4hl0CXANTc5bBkkgLlR2QGUuqMgebHg6ZCZoaBOSVnKX1TCkJSMSP3jyF1MRR9h-XCt43vY8TG70bdxbZeFC4NTtss6rAJI_TrQpeVuO2-zslJ5eqEF_s9J5_PTx-r12z9_vK2elhnnvO8y0RZOl8KAJWrsqTjZFpIo0Cg4UooZKi8UYIrJ1BIzbwvEKWAvNLGaz4nN1PuNrY_PabObkLyWNeuwbZPlmmmJFPwP6iGvylTA3g7gT62KUWs7DaGjYs7C9SOPdoc7NTjwF7vQ13yrq6ia3xIhwNBQWsYI68mLCDiwd1n_AHeJHiI</recordid><startdate>19931101</startdate><enddate>19931101</enddate><creator>Franaszek, P.A.</creator><creator>Haritsa, J.R.</creator><creator>Robinson, J.T.</creator><creator>Thomasian, A.</creator><general>IEEE</general><general>IEEE Computer Society</general><scope>IQODW</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>8FD</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope></search><sort><creationdate>19931101</creationdate><title>Distributed concurrency control based on limited wait-depth</title><author>Franaszek, P.A. ; Haritsa, J.R. ; Robinson, J.T. ; Thomasian, A.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c337t-4ddacd411676dd0676d28459614e93646e2e6c96436a4e4582ccbee5417f89c83</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>1993</creationdate><topic>Applied sciences</topic><topic>Bandwidth</topic><topic>Computer science; control theory; systems</topic><topic>Computer systems and distributed systems. User interface</topic><topic>Concurrency control</topic><topic>Concurrent computing</topic><topic>Costs</topic><topic>Decision making</topic><topic>Distributed databases</topic><topic>Exact sciences and technology</topic><topic>Hardware</topic><topic>Software</topic><topic>System recovery</topic><topic>Tin</topic><topic>Transaction databases</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Franaszek, P.A.</creatorcontrib><creatorcontrib>Haritsa, J.R.</creatorcontrib><creatorcontrib>Robinson, J.T.</creatorcontrib><creatorcontrib>Thomasian, A.</creatorcontrib><collection>Pascal-Francis</collection><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Technology Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts – Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><jtitle>IEEE transactions on parallel and distributed systems</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Franaszek, P.A.</au><au>Haritsa, J.R.</au><au>Robinson, J.T.</au><au>Thomasian, A.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Distributed concurrency control based on limited wait-depth</atitle><jtitle>IEEE transactions on parallel and distributed systems</jtitle><stitle>TPDS</stitle><date>1993-11-01</date><risdate>1993</risdate><volume>4</volume><issue>11</issue><spage>1246</spage><epage>1264</epage><pages>1246-1264</pages><issn>1045-9219</issn><eissn>1558-2183</eissn><coden>ITDSEO</coden><abstract>The performance of high-volume transaction processing systems for business applications is determined by the degree of contention for hardware resources as well as for data. Hardware resource requirements may be met cost-effectively with a data-partitioned or shared-nothing architecture. However, the two-phase locking (2PL) concurrency control method may restrict the performance of a shared-nothing system more severely than that of a centralized system due to increased lock holding times. Deadlock detection and resolution are an added complicating factor in shared-nothing systems. The authors describe distributed Wait-Depth Limited (WDL) concurrency control (CC), a locking-based distributed CC method that limits the wait-depth of blocked transactions to one, thus preventing the occurrence of deadlocks. Several implementations of distributed WDL which vary in the number of messages and the amount of information available for decision making are discussed. The performance of a generic implementation of distributed WDL is compared with distributed 2PL (with general-waiting policy) and the Wound-Wait CC method through a detailed simulation. It is shown that distributed WDL behaves similarly to 2PL for low lock contention levels, but for substantial lock contention levels (caused by higher degrees of transaction concurrency), distributed WDL outperforms the other methods to a significant degree.< ></abstract><cop>Los Alamitos, CA</cop><pub>IEEE</pub><doi>10.1109/71.250103</doi><tpages>19</tpages></addata></record> |
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subjects | Applied sciences Bandwidth Computer science control theory systems Computer systems and distributed systems. User interface Concurrency control Concurrent computing Costs Decision making Distributed databases Exact sciences and technology Hardware Software System recovery Tin Transaction databases |
title | Distributed concurrency control based on limited wait-depth |
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