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Supporting 3D and VR applications in a metacomputing environment

3D and VR applications require large amounts of computing time. In most applications it has to be available in a specific time span. In Cave or Immersive desk environments the power has to be available real-time. Much preparation can, however, be done on a longer time scale. Complex 3D applications...

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Bibliographic Details
Published in:Future generation computer systems 1998-08, Vol.14 (3), p.185-192
Main Authors: Emmen, Ad, Mulder, Martijn, Barosan, Ion
Format: Article
Language:English
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Summary:3D and VR applications require large amounts of computing time. In most applications it has to be available in a specific time span. In Cave or Immersive desk environments the power has to be available real-time. Much preparation can, however, be done on a longer time scale. Complex 3D applications in for instance the media industry require large computation power for rendering purposes in a timescale ranging from hours to a few days. Metacomputing environments, including a large number of machines, can be a useful tool for supporting these VR and 3D applications. Within the EROPPA project, a software environment for use by post production companies has been developed. Currently extensions to virtual surgery applications are investigated.
ISSN:0167-739X
1872-7115
DOI:10.1016/S0167-739X(98)00021-1