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Functional connectivity across dorsal and ventral attention networks in response to task difficulty and experimental pain
•Pain associated with bottom-up activation from Ventral Attention System.•Task demand increased top-down activation on frontoparietal network.•Top-down activation increased when pain combined with high task demand.•Right inferior frontal gyrus implicated as hub for interhemispheric connectivity. The...
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Published in: | Neuroscience letters 2023-01, Vol.793, p.136967-136967, Article 136967 |
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Main Authors: | , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | •Pain associated with bottom-up activation from Ventral Attention System.•Task demand increased top-down activation on frontoparietal network.•Top-down activation increased when pain combined with high task demand.•Right inferior frontal gyrus implicated as hub for interhemispheric connectivity.
The dorsal and ventral attention networks (DAN & VAN) provide a framework for studying attentional modulation of pain. It has been argued that cognitive demand distracts attention from painful stimuli via top-down reinforcement of task goals (DAN), whereas pain exerts an interruptive effect on cognitive performance via bottom-up pathways (VAN). The current study explores this explanatory framework by manipulating pain and task demand in combination with functional near-infrared spectroscopy (fNIRS) and Granger Causal Connectivity Analyses (GCCA). Twenty-one participants played a racing game at low and high difficulty levels with or without experimental pain (administered via a cold pressor test). Six channels of fNIRS were collected from bilateral frontal eye fields and intraparietal sulci (DAN), with right-lateralised channels at the inferior frontal gyrus and temporoparietal junction (VAN). Our first analysis revealed increased G-causality from bottom-up pathways (VAN) during the cold pressor test. However, an equivalent experience of experimental pain during gameplay increased G-causality in top-down (DAN) pathways, with the left intraparietal sulcus serving a hub of connectivity. High game difficulty increased G-causality via top-down pathways and implicated the right inferior frontal gyrus as an interhemispheric hub. Our results are discussed with reference to existing models of both networks and attentional modulation of pain. |
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ISSN: | 0304-3940 1872-7972 |
DOI: | 10.1016/j.neulet.2022.136967 |