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Interactive system of real-world video based on self-organized data structure
With recent development of digital broadcasting and networks, the volume of image data to be handled has rapidly increased. To handle massive amounts of image data on a network, the authors have proposed “advanced database TV” (ADTV) in which image data on the network can be shared. This paper propo...
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Published in: | Electronics & communications in Japan. Part 2, Electronics Electronics, 2002-10, Vol.85 (10), p.60-70 |
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Main Authors: | , , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites |
Online Access: | Get full text |
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Summary: | With recent development of digital broadcasting and networks, the volume of image data to be handled has rapidly increased. To handle massive amounts of image data on a network, the authors have proposed “advanced database TV” (ADTV) in which image data on the network can be shared. This paper proposes a real‐world video system which is a realization of ADTV, with examples. In this paper, a method of a self‐organized data structure based on image objects is proposed, since the structural elements of images (e.g., scenes, cuts, and objects) are essential elements. The method can be realized by matching a real‐world video of a city and its map. It is shown that a significant improvement of the matching accuracy can be achieved by obtaining three‐dimensional information from the images. © 2002 Wiley Periodicals, Inc. Electron Comm Jpn Pt 2, 85(10): 60–70, 2002; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/ecjb.10090 |
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ISSN: | 8756-663X 1520-6432 |
DOI: | 10.1002/ecjb.10090 |