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Bridging the physical and digital in pervasive gaming

A new generation of entertainment technology takes computer games to the streets---and ultimately beyond.

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Bibliographic Details
Published in:Communications of the ACM 2005-03, Vol.48 (3), p.54-57
Main Authors: Benford, Steve, Magerkurth, Carsten, Ljungstrand, Peter
Format: Magazinearticle
Language:English
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Description
Summary:A new generation of entertainment technology takes computer games to the streets---and ultimately beyond.
ISSN:0001-0782
1557-7317
DOI:10.1145/1047671.1047704