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A haptic device for PC video game application

A haptic device is developed for PC video games. The proposed mechanism is designed to avoid a coupling problem in two-degree of freedom translational movement at the edges caused by the structural constraints using a motor whose body is rotating about a pivot according to the joystick motion. The w...

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Published in:Mechatronics (Oxford) 2004-03, Vol.14 (2), p.227-235
Main Authors: Park, Kyihwan, Bae, Byunghoon, Koo, Taeoh
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Language:English
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creator Park, Kyihwan
Bae, Byunghoon
Koo, Taeoh
description A haptic device is developed for PC video games. The proposed mechanism is designed to avoid a coupling problem in two-degree of freedom translational movement at the edges caused by the structural constraints using a motor whose body is rotating about a pivot according to the joystick motion. The workspace of the proposed mechanism is analyzed. The spring and damping torque reflection capabilities are investigated. Additionally, the performance of the haptic system is examined in a real game environment constructed by using the graphic software.
doi_str_mv 10.1016/S0957-4158(03)00027-8
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source ScienceDirect Freedom Collection 2022-2024
subjects Haptic device
PC video games
Torque reflection
title A haptic device for PC video game application
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